P4 to Git Change 1279251 by gandryey@gera-w8 on 2016/06/13 17:47:42
SWDEV-86035 - Add PAL backend to OpenCL - Remove ciPlus_, since OCL on PAL supports CI+ only - Remove singleHeap_ - Update WaveLimiter Affected files ... ... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpusettings.cpp#346 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpusettings.hpp#97 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palblit.cpp#4 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palkernel.cpp#7 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palkernel.hpp#4 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palsettings.cpp#6 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palsettings.hpp#4 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palvirtual.cpp#11 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palwavelimiter.cpp#2 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palwavelimiter.hpp#3 edit
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@@ -600,9 +600,10 @@ DmaBlitManager::copyBufferRect(
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bytesPerElement = bytesPerElement >> 1;
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}
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// 19 bit limit in HW in SI and 16 bit limit in CI+(we adjust the ElementSize to 4bytes but the packet still has 14bits)
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size_t pitchLimit = dev().settings().ciPlus_ ? (0x3FFF * bytesPerElement) | 0xF : 0x7FFFF;
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size_t sizeLimit = dev().settings().ciPlus_ ? (0x3FFF * bytesPerElement) | 0xF : 0x3FFF;
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// 19 bit limit in HW in SI and 16 bit limit in CI+
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// (we adjust the ElementSize to 4bytes but the packet still has 14bits)
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size_t pitchLimit = (0x3FFF * bytesPerElement) | 0xF;
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size_t sizeLimit = (0x3FFF * bytesPerElement) | 0xF;
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if (!optimalElementSize ||
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(srcRect.rowPitch_ > pitchLimit) ||
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@@ -2419,24 +2420,9 @@ KernelBlitManager::copyBuffer(
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size.c[0] /= CopyBuffAlignment[i];
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}
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else {
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if (dev().settings().ciPlus_) {
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remain = size[0] % 4;
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size.c[0] /= 4;
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size.c[0] += 1;
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}
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else {
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// Check if offsets are aligned
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aligned = ((srcOrigin[0] % sizeof(uint32_t)) == 0);
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aligned &= ((dstOrigin[0] % sizeof(uint32_t)) == 0);
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if (aligned) {
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remain = size[0] % 4;
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size.c[0] /= 4;
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size.c[0] += 1;
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}
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else {
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remain = 8;
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}
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}
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remain = size[0] % 4;
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size.c[0] /= 4;
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size.c[0] += 1;
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}
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// Program the dispatch dimensions
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