PC Sampling: Add start stop and flush APIs

Create PC Sampling APIs for start and stop functions. And create stub
for flush function.

Change-Id: I7a093b29dc87e34ac06faaae6cac2be50e4663e1


[ROCm/ROCR-Runtime commit: a842247482]
This commit is contained in:
David Yat Sin
2023-09-23 15:58:13 +00:00
parent 566e2c60fd
commit bcdecc7ff4
7 changed files with 161 additions and 3 deletions
@@ -199,6 +199,12 @@ class GpuAgentInt : public core::Agent {
pcs::PcsRuntime::PcSamplingSession& session) = 0;
virtual hsa_status_t PcSamplingDestroy(pcs::PcsRuntime::PcSamplingSession& session) = 0;
virtual hsa_status_t PcSamplingStart(pcs::PcsRuntime::PcSamplingSession& session) = 0;
virtual hsa_status_t PcSamplingStop(pcs::PcsRuntime::PcSamplingSession& session) = 0;
virtual hsa_status_t PcSamplingFlush(pcs::PcsRuntime::PcSamplingSession& session) = 0;
};
class GpuAgent : public GpuAgentInt {
@@ -485,6 +491,12 @@ class GpuAgent : public GpuAgentInt {
hsa_status_t PcSamplingCreateFromId(HsaPcSamplingTraceId pcsId,
pcs::PcsRuntime::PcSamplingSession& session);
hsa_status_t PcSamplingDestroy(pcs::PcsRuntime::PcSamplingSession& session);
hsa_status_t PcSamplingStart(pcs::PcsRuntime::PcSamplingSession& session);
hsa_status_t PcSamplingStop(pcs::PcsRuntime::PcSamplingSession& session);
hsa_status_t PcSamplingFlush(pcs::PcsRuntime::PcSamplingSession& session);
static void PcSamplingThreadRun(void* agent);
void PcSamplingThread();
// @brief Node properties.
const HsaNodeProperties properties_;
@@ -691,6 +703,7 @@ class GpuAgent : public GpuAgentInt {
/* PC Sampling fields - begin */
typedef struct {
os::Thread thread;
pcs::PcsRuntime::PcSamplingSession* session;
} pcs_hosttrap_t;