Replace hipLaunchKernel -> hipLaunchKernelGGL

Change-Id: I4d99009e1199811d417becf1e1b934ec4d4e30be
Cette révision appartient à :
Maneesh Gupta
2018-10-17 12:01:44 +05:30
Parent 9e167ab02e
révision bfceb14751
23 fichiers modifiés avec 56 ajouts et 69 suppressions
+2 -3
Voir le fichier
@@ -36,8 +36,7 @@ THE SOFTWARE.
#define THREADS_PER_BLOCK_Z 1
// Device (Kernel) function, it must be void
// hipLaunchParm provides the execution configuration
__global__ void matrixTranspose(hipLaunchParm lp, float* out, float* in, const int width) {
__global__ void matrixTranspose(float* out, float* in, const int width) {
int x = hipBlockDim_x * hipBlockIdx_x + hipThreadIdx_x;
int y = hipBlockDim_y * hipBlockIdx_y + hipThreadIdx_y;
@@ -86,7 +85,7 @@ int main() {
hipMemcpy(gpuMatrix, Matrix, NUM * sizeof(float), hipMemcpyHostToDevice);
// Lauching kernel from host
hipLaunchKernel(matrixTranspose, dim3(WIDTH / THREADS_PER_BLOCK_X, WIDTH / THREADS_PER_BLOCK_Y),
hipLaunchKernelGGL(matrixTranspose, dim3(WIDTH / THREADS_PER_BLOCK_X, WIDTH / THREADS_PER_BLOCK_Y),
dim3(THREADS_PER_BLOCK_X, THREADS_PER_BLOCK_Y), 0, 0, gpuTransposeMatrix,
gpuMatrix, WIDTH);