The D3D interop APIs are now declared in the CL headers, so we need to remove our declarations.

The CL headers also automatically include the D3D headers, which need to be included in a specific order (11 -> 10 -> 9), hence why the includes needed to be reshuffled.

Change-Id: I9bd37ceabec82e8bebd1d9c1a5a672ffc95c41d8
Αυτή η υποβολή περιλαμβάνεται σε:
Vladislav Sytchenko
2020-04-07 18:44:01 -04:00
γονέας 3092e7c906
υποβολή c4a02ce16f
8 αρχεία άλλαξαν με 9 προσθήκες και 157 διαγραφές
@@ -25,9 +25,6 @@
#include "platform/runtime.hpp"
#include "platform/agent.hpp"
#ifdef _WIN32
#include <d3d10_1.h>
#include "CL/cl_d3d10.h"
#include "CL/cl_d3d11.h"
#include "cl_d3d9_amd.hpp"
#include "cl_d3d10_amd.hpp"
#include "cl_d3d11_amd.hpp"