2.14.3-1
Add support for improved fault tolerance: non-blocking mode, new init function with config, and ncclCommFinalize function. Reintroduce collnet+chain algorithm, alongside collnet+direct. Add LL protocol for intra-node P2P (on by default) and network communication (off by default). Use network instead of shared memory when performance is better. Fix: wait for CUDA graph destroy before destroying comm with linked graph resources. Remove aggressive polling during enqueue. Fix DMABUF fallback on MOFED 5.4 and earlier.
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+29
-4
@@ -13,12 +13,19 @@
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ncclResult_t ncclGroupErrCheck(ncclResult_t ret);
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void ncclGroupCommJoin(struct ncclComm* comm);
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void ncclGroupCommPreconnect(struct ncclComm* comm);
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void ncclGroupCommLeave(struct ncclComm* comm);
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ncclResult_t ncclGroupCommLeave(struct ncclComm* comm);
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void ncclGroupJobAbort();
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typedef ncclResult_t(*ncclInitFunc_t)(ncclComm_t* newcomm, int ndev, ncclUniqueId commId, int myrank, int cudaDev);
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ncclResult_t ncclAsyncInit(ncclInitFunc_t func, ncclComm_t* newcomm, int ndev, ncclUniqueId commId, int myrank, int cudaDev);
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typedef enum ncclGroupJobState {
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ncclGroupJobRunning = 0,
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ncclGroupJobDone = 1,
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ncclGroupJobJoined = 2,
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} ncclGroupJobState_t;
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struct ncclAsyncJob {
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struct ncclAsyncJob* next;
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pthread_t thread;
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@@ -26,17 +33,31 @@ struct ncclAsyncJob {
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ncclResult_t(*func)(struct ncclAsyncJob*);
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void(*undo)(struct ncclAsyncJob*);
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void(*destructor)(void*);
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ncclGroupJobState_t state;
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volatile uint32_t *abortFlag; /* point to comm abortFlag */
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ncclComm_t comm;
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};
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ncclResult_t ncclAsyncLaunch(
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struct ncclAsyncJob* job,
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ncclResult_t(*func)(struct ncclAsyncJob*),
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void(*undo)(struct ncclAsyncJob*),
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void(*destructor)(void*)
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void(*destructor)(void*), ncclComm_t comm
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);
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struct ncclGroupJob {
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struct ncclAsyncJob base;
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struct ncclComm **groupCommHeadPtr;
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struct ncclComm **groupCommPreconnectHeadPtr;
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ncclResult_t *groupErrorPtr;
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volatile bool *abortFlagPtr;
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struct ncclIntruQueue<struct ncclAsyncJob, &ncclAsyncJob::next> *asyncJobsPtr;
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bool doneFlag;
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};
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ncclResult_t ncclGroupStartInternal();
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ncclResult_t ncclGroupEndInternal();
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ncclResult_t ncclAsyncJobComplete(struct ncclAsyncJob* job);
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////////////////////////////////////////////////////////////////////////////////
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@@ -44,6 +65,7 @@ extern __thread int ncclGroupDepth; // depth of ncclGroupStart nesting
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extern __thread ncclResult_t ncclGroupError;
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extern __thread struct ncclComm* ncclGroupCommHead;
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extern __thread struct ncclComm* ncclGroupCommPreconnectHead;
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extern __thread int ncclGroupBlocking;
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inline ncclResult_t ncclGroupStartInternal() {
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ncclGroupDepth++;
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@@ -52,7 +74,7 @@ inline ncclResult_t ncclGroupStartInternal() {
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inline ncclResult_t ncclGroupErrCheck(ncclResult_t ret) {
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if (ncclGroupDepth > 0) {
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if (ncclGroupError == ncclSuccess || ret != ncclSuccess) ncclGroupError = ret;
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if (ret != ncclSuccess && ret != ncclInProgress) ncclGroupError = ret;
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}
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return ret;
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}
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@@ -72,6 +94,8 @@ inline void ncclGroupCommJoin(struct ncclComm* comm) {
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// this comm is allocated there.
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ncclMemoryStackPush(&comm->memScoped);
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}
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ncclGroupBlocking = comm->blocking;
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}
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// Add comm to this thread's group needing preconnect
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@@ -83,9 +107,10 @@ inline void ncclGroupCommPreconnect(struct ncclComm* comm) {
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}
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// Comm has left group
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inline void ncclGroupCommLeave(struct ncclComm* comm) {
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inline ncclResult_t ncclGroupCommLeave(struct ncclComm* comm) {
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comm->groupNext = reinterpret_cast<struct ncclComm*>(0x1);
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ncclMemoryStackPop(&comm->memScoped);
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return ncclSuccess;
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}
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#endif
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