PLAT-130888: Added back shader engine mask.

Change-Id: I8e14bbd16628cc0b682adea845911b93b8e1af51
This commit is contained in:
Giovanni LB
2023-04-15 19:34:18 -03:00
committed by Giovanni Baraldi
parent 7621626559
commit c64b5e0090
+2 -1
View File
@@ -187,6 +187,7 @@ att_parsed_input_t GetATTParams() {
std::unordered_map<std::string, rocprofiler_att_parameter_name_t> ATT_PARAM_NAMES{};
ATT_PARAM_NAMES["att: TARGET_CU"] = ROCPROFILER_ATT_COMPUTE_UNIT_TARGET;
ATT_PARAM_NAMES["SE_MASK"] = ROCPROFILER_ATT_SE_MASK;
ATT_PARAM_NAMES["SIMD_MASK"] = ROCPROFILER_ATT_MAXVALUE;
ATT_PARAM_NAMES["PERFCOUNTER_ID"] = ROCPROFILER_ATT_PERFCOUNTER;
ATT_PARAM_NAMES["PERFCOUNTER"] = ROCPROFILER_ATT_PERFCOUNTER_NAME;
@@ -198,7 +199,7 @@ att_parsed_input_t GetATTParams() {
std::unordered_map<std::string, uint32_t> default_params = {
{"ATT_MASK", 0x3F01},
{"TOKEN_MASK", 0x344B},
{"TOKEN_MASK2", 0x3FFFF}
{"TOKEN_MASK2", 0xFFFFFFF}
};
bool started_att_counters = false;