P4 to Git Change 1451494 by gandryey@gera-w8 on 2017/08/24 17:34:58

SWDEV-129129 - [[CQE OCL][Vega vs Fiji] Upto 12% Performance drop observed on VEGA10 compared to FIJI while running BlackMagic Davinci Resolve
	- Remove some debug logic (resident_ field) from CL#1451293. It caused some CPU overhead
	- Use a template for waifForFence() to avoid some calls when unnecessary

Affected files ...

... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palmemory.cpp#15 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palresource.cpp#31 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palresource.hpp#14 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palvirtual.cpp#53 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palvirtual.hpp#29 edit
이 커밋은 다음에 포함됨:
foreman
2017-08-24 17:45:19 -04:00
부모 ca5f30aa01
커밋 caad6f5cce
5개의 변경된 파일과 24개의 추가작업 그리고 27개의 파일을 삭제
+7 -16
파일 보기
@@ -163,7 +163,6 @@ void VirtualGPU::Queue::addCmdMemRef(GpuMemoryReference* mem) {
palSdiRefs_.push_back(iMem);
}
residency_size_ += iMem->Desc().size;
mem->resident_++;
}
}
@@ -172,7 +171,6 @@ void VirtualGPU::Queue::removeCmdMemRef(GpuMemoryReference* mem) {
if (0 != memReferences_.erase(mem)) {
iDev_->RemoveGpuMemoryReferences(1, &iMem, iQueue_);
residency_size_ -= iMem->Desc().size;
mem->resident_--;
}
}
@@ -222,13 +220,6 @@ bool VirtualGPU::Queue::flush() {
return false;
}
// Validate resources
for (auto it : memReferences_) {
if (it.second == cmdBufIdSlot_) {
assert(it.first->resident_ > 0 && "Unresident resource!");
}
}
if (palMemRefs_.size() != 0) {
if (Pal::Result::Success !=
iDev_->AddGpuMemoryReferences(palMemRefs_.size(), &palMemRefs_[0], iQueue_,
@@ -259,8 +250,10 @@ bool VirtualGPU::Queue::flush() {
LogError("PAL failed to submit CMD!");
return false;
}
// Make sure the slot isn't busy
constexpr bool IbReuse = true;
if (GPU_FLUSH_ON_EXECUTION) {
waifForFence(cmdBufIdSlot_);
waifForFence<!IbReuse>(cmdBufIdSlot_);
}
// Reset the counter of commands
@@ -271,7 +264,7 @@ bool VirtualGPU::Queue::flush() {
if (cmdBufIdCurrent_ == GpuEvent::InvalidID) {
// Wait for the last one
waifForFence(cmdBufIdSlot_);
waifForFence<!IbReuse>(cmdBufIdSlot_);
cmdBufIdCurrent_ = 1;
cmbBufIdRetired_ = 0;
}
@@ -279,9 +272,7 @@ bool VirtualGPU::Queue::flush() {
// Wrap current slot
cmdBufIdSlot_ = cmdBufIdCurrent_ % MaxCmdBuffers;
// Make sure the slot isn't busy
constexpr bool IbReuse = true;
waifForFence(cmdBufIdSlot_, IbReuse);
waifForFence<IbReuse>(cmdBufIdSlot_);
// Progress retired TS
if ((cmdBufIdCurrent_ > MaxCmdBuffers) &&
@@ -312,7 +303,6 @@ bool VirtualGPU::Queue::flush() {
if (it->second == cmdBufIdSlot_) {
palMems_.push_back(it->first->iMem());
residency_size_ -= it->first->iMem()->Desc().size;
it->first->resident_--;
it = memReferences_.erase(it);
} else {
++it;
@@ -333,7 +323,8 @@ bool VirtualGPU::Queue::waitForEvent(uint id) {
}
uint slotId = id % MaxCmdBuffers;
bool result = waifForFence(slotId);
constexpr bool IbReuse = true;
bool result = waifForFence<!IbReuse>(slotId);
cmbBufIdRetired_ = id;
return result;
}