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This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility.

Este cometimento está contido em:
Alex Voicu
2017-11-19 01:54:12 +00:00
ascendente 85975e719d
cometimento cffd0e14eb
60 ficheiros modificados com 270 adições e 248 eliminações
+2 -2
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@@ -73,8 +73,8 @@ HIP_kernel(hipLaunchParm lp,
int width, int height)
{
int x = hipBlockDim_x * hipBlockIdx_x + hipThreadIdx_x;
int y = hipBlockDim_y * hipBlockIdx_y + hipThreadIdx_y;
int x = blockDim.x * blockIdx.x + threadIdx.x;
int y = blockDim.y * blockIdx.y + threadIdx.y;
int i = y * width + x;
if ( i < (width * height)) {