This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility.

Cette révision appartient à :
Alex Voicu
2017-11-19 01:54:12 +00:00
Parent 85975e719d
révision cffd0e14eb
60 fichiers modifiés avec 270 ajouts et 248 suppressions
+2 -2
Voir le fichier
@@ -33,12 +33,12 @@ THE SOFTWARE.
#define SIZE NUM * 8
__global__ void Alloc(hipLaunchParm lp, uint64_t *Ptr) {
int tid = hipThreadIdx_x + hipBlockIdx_x * hipBlockDim_x;
int tid = threadIdx.x + blockIdx.x * blockDim.x;
Ptr[tid] = (uint64_t)malloc(128);
}
__global__ void Free(hipLaunchParm lp, uint64_t *Ptr) {
int tid = hipThreadIdx_x + hipBlockIdx_x * hipBlockDim_x;
int tid = threadIdx.x + blockIdx.x * blockDim.x;
free((void*)Ptr[tid]);
}