This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility.

Этот коммит содержится в:
Alex Voicu
2017-11-19 01:54:12 +00:00
родитель 85975e719d
Коммит cffd0e14eb
60 изменённых файлов: 270 добавлений и 248 удалений
+2 -2
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@@ -41,8 +41,8 @@ vectorADDRepeat(hipLaunchParm lp,
size_t NELEM,
int repeat)
{
size_t offset = (hipBlockIdx_x * hipBlockDim_x + hipThreadIdx_x);
size_t stride = hipBlockDim_x * hipGridDim_x ;
size_t offset = (blockIdx.x * blockDim.x + threadIdx.x);
size_t stride = blockDim.x * gridDim.x ;
for (int j=1; j<=repeat;j++) {
for (size_t i=offset; i<NELEM; i+=stride) {