Correctly check max 1D image buffer size
VDI reports the limits in pixels, but user provides the size in bytes.
Make sure both values are in pixels before doing comparisons.
Change-Id: I082c7175c9fa4383e0b0ee38ff8c047c26ff20b4
[ROCm/hip commit: a81e7d63c6]
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@@ -100,7 +100,7 @@ hipError_t ihipCreateTextureObject(hipTextureObject_t* pTexObject,
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if ((pResDesc->resType == hipResourceTypeLinear) &&
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((pResDesc->res.linear.devPtr == nullptr) ||
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(!amd::isMultipleOf(pResDesc->res.linear.devPtr, info.imageBaseAddressAlignment_)) ||
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(pResDesc->res.linear.sizeInBytes >= info.imageMaxBufferSize_))) {
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((pResDesc->res.linear.sizeInBytes / hip::getElementSize(pResDesc->res.linear.desc)) >= info.imageMaxBufferSize_))) {
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return hipErrorInvalidValue;
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}
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