adding AgentInfo::lds_block_size

Change-Id: I186893add96dc92570e710ae78b475897ebfe531


[ROCm/rocprofiler commit: 40730e34e4]
This commit is contained in:
Evgeny
2020-02-18 14:00:19 -06:00
orang tua b51a34b10e
melakukan d657afa812
3 mengubah file dengan 5 tambahan dan 3 penghapusan
@@ -162,10 +162,11 @@ struct AgentInfo {
// Number of Shader Arrays Per Shader Engines in Gpu
uint32_t shader_arrays_per_se;
// SGPR/VGPR block sizes
// SGPR/VGPR/LDS block sizes
uint32_t sgpr_block_dflt;
uint32_t sgpr_block_size;
uint32_t vgpr_block_size;
static const uint32_t lds_block_size = 128 * 4;
};
// HSA timer class