Add support for IB SHARP to NVLS (NVLink SHARP algorithm).
Add NVLS+Tree algorithm.
Add support for memory management using cuMem* functions.
Use all NICs for Send/Receive operations on systems with more than
one NIC per GPU (#804).
Add ncclCommSplit primitive, with resource sharing option in config.
Fix alltoallv hang (#788)
Increase number of channels on H100 when we're not limited by NVLink.
Improve error reporting in case of IB failure, printing local and
remote ID (#779).
Add build option to allow compilation against RDMA includes instead
of dynamically loading IB verbs symbols (#802).
Fix context creation for progress thread (#803).
NET/IB: add option to use multiple QPs in round-robin mode.
Fix tree performance issue when NVB is disabled on HCM topologies.
This commit is contained in:
Sylvain Jeaugey
2023-04-03 05:32:07 -07:00
parent 9b7d5edbfc
commit d97a32fac8
64 changed files with 4758 additions and 3131 deletions
+111 -13
View File
@@ -646,11 +646,11 @@ ncclResult_t ncclTopoGetSystem(struct ncclComm* comm, struct ncclTopoSystem** sy
}
}
if (netDevCount == 0) {
NCCLCHECK(ncclNetDevices(comm, &netDevCount));
NCCLCHECK(comm->ncclNet->devices(&netDevCount));
}
for (int n=0; n<netDevCount; n++) {
ncclNetProperties_t props;
NCCLCHECK(ncclNetGetProperties(comm, n, &props));
NCCLCHECK(comm->ncclNet->getProperties(n, &props));
struct ncclXmlNode* netNode;
NCCLCHECK(ncclTopoFillNet(xml, props.pciPath, props.name, &netNode));
NCCLCHECK(xmlSetAttrInt(netNode, "keep", 1));
@@ -679,10 +679,8 @@ ncclResult_t ncclTopoGetSystem(struct ncclComm* comm, struct ncclTopoSystem** sy
return ncclSuccess;
}
ncclResult_t ncclTopoGetLocalNet(struct ncclTopoSystem* system, int rank, int* id) {
int g;
NCCLCHECK(ncclTopoRankToIndex(system, rank, &g));
int minType = PATH_SYS;
static ncclResult_t getLocalNetMask(struct ncclTopoSystem* system, int g, uint64_t* localNetMask, int* type) {
int minType = PATH_DIS;
float maxBw = 0;
int count = 0;
int* nets;
@@ -692,20 +690,115 @@ ncclResult_t ncclTopoGetLocalNet(struct ncclTopoSystem* system, int rank, int* i
if (path->bw > maxBw || (path->bw == maxBw && path->type < minType)) {
maxBw = path->bw;
minType = path->type;
if (type) *type = minType;
count = 0;
}
if (path->bw == maxBw && path->type == minType) nets[count++] = system->nodes[NET].nodes[n].id;
}
if (count == 0) {
*id = -1;
free(nets);
*localNetMask = 0ULL;
for (int n=0; n<count; n++) {
if (nets[n] >= 64) return ncclInternalError;
*localNetMask |= 1ULL<<nets[n];
}
free(nets);
return ncclSuccess;
}
ncclResult_t ncclTopoGetLocalNet(struct ncclTopoSystem* system, int rank, int channelId, int* id) {
uint64_t* localNetMasks;
int ngpus = system->nodes[GPU].count;
NCCLCHECK(ncclCalloc(&localNetMasks, ngpus));
// Fill localNetMasks for all GPUs.
for (int g=0; g<ngpus; g++) {
NCCLCHECK(getLocalNetMask(system, g, localNetMasks+g, NULL));
}
// Find GPUs which have the same mask as rank, i.e. share the same local Nets.
int gpu;
NCCLCHECK(ncclTopoRankToIndex(system, rank, &gpu));
int netLocalGpus = 0, netLocalGpu = 0;
for (int g=0; g<ngpus; g++) {
if (localNetMasks[g] == localNetMasks[gpu]) {
if (g == gpu) netLocalGpu = netLocalGpus;
netLocalGpus++;
}
}
uint64_t localNetMask = localNetMasks[gpu];
free(localNetMasks);
if (localNetMask == 0) return ncclInternalError;
// Round robin on GPUs and channels
int gIndex = 0, cId = 0, n = 0;
while (1) {
if (1ULL << n & localNetMask) {
if (gIndex == netLocalGpu && cId == channelId) {
*id = n;
return ncclSuccess;
}
gIndex++;
if (gIndex == netLocalGpus) {
gIndex = 0;
cId++;
}
}
n = (n+1) % 64;
}
}
ncclResult_t ncclTopoGetLocalGpu(struct ncclTopoSystem* system, int net, int* gpuIndex) {
int ngpus = system->nodes[GPU].count;
int* gpus;
NCCLCHECK(ncclCalloc(&gpus, ngpus));
// Find localNetMask which includes net with the most local GPUs.
int netLocalGpus = 0, minType = PATH_DIS;
uint64_t localNetMask = 0ULL;
for (int g=0; g<ngpus; g++) {
int type = PATH_DIS;
uint64_t mask;
NCCLCHECK(getLocalNetMask(system, g, &mask, &type));
if ((1ULL<<net) & mask) {
if (type < minType) {
localNetMask = mask;
netLocalGpus = 0;
minType = type;
}
if (type == minType) {
if (localNetMask && mask != localNetMask) {
WARN("Gpus %d and %d both have a type of %d with net %d yet have different netMasks of %lx and %lx\n", g, gpus[netLocalGpus-1], minType, net, mask, localNetMask);
free(gpus);
return ncclInternalError;
}
gpus[netLocalGpus] = g;
netLocalGpus++;
}
}
}
if (localNetMask == 0ULL) {
*gpuIndex = -1;
free(gpus);
return ncclSuccess;
}
int rr = system->nodes[GPU].nodes[g].gpu.dev;
*id = nets[rr%count];
free(nets);
return ncclSuccess;
// Round robin on GPUs and channels
int gIndex = 0, cId = 0, n = 0;
while (1) {
if (1ULL << n & localNetMask) {
if (n == net) {
*gpuIndex = gpus[gIndex];
free(gpus);
return ncclSuccess;
}
gIndex++;
if (gIndex == netLocalGpus) {
gIndex = 0;
cId++;
}
}
n = (n+1) % 64;
}
}
/****************************/
@@ -785,6 +878,11 @@ ncclResult_t ncclTopoGetCpuAffinity(struct ncclTopoSystem* system, int rank, cpu
return ncclSuccess;
}
ncclResult_t ncclTopoGetGpuCount(struct ncclTopoSystem* system, int* count) {
*count = system->nodes[GPU].count;
return ncclSuccess;
}
ncclResult_t ncclTopoGetNetCount(struct ncclTopoSystem* system, int* count) {
*count = system->nodes[NET].count;
return ncclSuccess;