Catch2 Test Fixes (#2961)
* test fixes * address PR comment * PR comment fixing Nvidia pass * add additional kernel launch checks * pr comments
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@@ -73,6 +73,7 @@ static void runTest(const int width, const float offsetX) {
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hipLaunchKernelGGL(tex1DKernel<normalizedCoords>, dimGrid, dimBlock, 0, 0, dData,
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textureObject, width, offsetX);
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HIP_CHECK(hipGetLastError());
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HIP_CHECK(hipDeviceSynchronize());
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