Catch2 Test Fixes (#2961)
* test fixes * address PR comment * PR comment fixing Nvidia pass * add additional kernel launch checks * pr comments
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@@ -69,6 +69,7 @@ TEST_CASE("Unit_hipCreateTextureObject_tex1DfetchVerification") {
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hipLaunchKernelGGL(tex1dKernel, dim3(dimGrid), dim3(dimBlock), 0, 0,
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texBufOut, texObj);
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HIP_CHECK(hipGetLastError());
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HIP_CHECK(hipDeviceSynchronize());
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HIP_CHECK(hipMemcpy(output, texBufOut, N * sizeof(float),
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