parser high level class implementation (#10)
* rocDecode api defintions added for decoder and parser
* addressed review comments and changed struct names to CamelCase
* minot reformatting
* parser high level class implementation
[ROCm/rocdecode commit: 0a991c1776]
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/*
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Copyright (c) 2023 - 2023 Advanced Micro Devices, Inc. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#pragma once
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#include "roc_video_parser.h"
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class HEVCVideoParser : public RocVideoParser {
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public:
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/**
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* @brief Construct a new HEVCParser object
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*
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*/
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HEVCVideoParser();
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/**
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* @brief Function to Initialize the parser
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*
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* @return rocDecStatus
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*/
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virtual rocDecStatus Initialize(RocdecParserParams *pParams);
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/**
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* @brief Function to Parse video data: Typically called from application when a demuxed picture is ready to be parsed
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*
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* @param pData: Pointer to picture data
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* @return rocDecStatus: returns success on completion, else error_code for failure
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*/
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virtual rocDecStatus ParseVideoData(RocdecSourceDataPacket *pData); // pure virtual: implemented by derived class
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private:
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};
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