Fixes for P2P and hipDeviceReset
- devicereset would lose track of default stream and thus subsequent synchronization calls might not actually sychronize. - Also deviceReset now correctly frees streams. - fix waits in P2P staging copy - first phase (Device0-to-Staging) must wait for second phase (Staging to Device1) to finish draining the buffer.
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@@ -530,12 +530,16 @@ public:
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bool removePeer(ihipDevice_t *peer);
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void resetPeers(ihipDevice_t *thisDevice);
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void addStream(ihipStream_t *stream);
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uint32_t peerCnt() const { return _peerCnt; };
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hsa_agent_t *peerAgents() const { return _peerAgents; };
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private:
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std::list<ihipStream_t*> _streams; // streams associated with this device.
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//std::list< std::shared_ptr<ihipStream_t> > _streams; // streams associated with this device. TODO - convert to shared_ptr.
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std::list< ihipStream_t* > _streams; // streams associated with this device.
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ihipStream_t::SeqNum_t _stream_id;
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// These reflect the currently Enabled set of peers for this GPU:
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