Allocate EOP queue local to GPU

On discrete GPUs place the EOP queue in VRAM. The reader/writer of this
queue is the CP and the size is small. Dispatch latency improves
through lower read latency in AQL completion phase.

Change-Id: Id8351dcddbd21fd7c7d699803c96434c9132db71
Signed-off-by: Jay Cornwall <Jay.Cornwall@amd.com>
This commit is contained in:
Jay Cornwall
2018-02-22 13:06:15 -06:00
parent 25170c3c57
commit e2c353dc0d
3 changed files with 13 additions and 10 deletions
+10 -8
View File
@@ -350,7 +350,8 @@ static bool update_ctx_save_restore_size(uint32_t nodeid, struct queue *q)
}
void *allocate_exec_aligned_memory_gpu(uint32_t size, uint32_t align,
uint32_t NodeId, bool nonPaged)
uint32_t NodeId, bool nonPaged,
bool DeviceLocal)
{
void *mem;
HSAuint64 gpu_va;
@@ -358,14 +359,14 @@ void *allocate_exec_aligned_memory_gpu(uint32_t size, uint32_t align,
HSAKMT_STATUS ret;
flags.Value = 0;
flags.ui32.HostAccess = 1;
flags.ui32.HostAccess = !DeviceLocal;
flags.ui32.ExecuteAccess = 1;
flags.ui32.NonPaged = nonPaged;
flags.ui32.PageSize = HSA_PAGE_SIZE_4KB;
size = ALIGN_UP(size, align);
ret = hsaKmtAllocMemory(0, size, flags, &mem);
ret = hsaKmtAllocMemory(DeviceLocal ? NodeId : 0, size, flags, &mem);
if (ret != HSAKMT_STATUS_SUCCESS)
return NULL;
@@ -399,11 +400,12 @@ void free_exec_aligned_memory_gpu(void *addr, uint32_t size, uint32_t align)
*/
static void *allocate_exec_aligned_memory(uint32_t size,
enum asic_family_type type,
uint32_t NodeId)
uint32_t NodeId,
bool DeviceLocal)
{
if (IS_DGPU(type))
return allocate_exec_aligned_memory_gpu(size, PAGE_SIZE, NodeId,
false);
DeviceLocal, DeviceLocal);
return allocate_exec_aligned_memory_cpu(size);
}
@@ -441,7 +443,7 @@ static int handle_concrete_asic(struct queue *q,
q->eop_buffer =
allocate_exec_aligned_memory(q->dev_info->eop_buffer_size,
dev_info->asic_family,
NodeId);
NodeId, true);
if (!q->eop_buffer)
return HSAKMT_STATUS_NO_MEMORY;
@@ -455,7 +457,7 @@ static int handle_concrete_asic(struct queue *q,
q->ctx_save_restore =
allocate_exec_aligned_memory(q->ctx_save_restore_size,
dev_info->asic_family,
NodeId);
NodeId, false);
if (!q->ctx_save_restore)
return HSAKMT_STATUS_NO_MEMORY;
@@ -506,7 +508,7 @@ HSAKMT_STATUS HSAKMTAPI hsaKmtCreateQueue(HSAuint32 NodeId,
struct queue *q = allocate_exec_aligned_memory(sizeof(*q),
dev_info->asic_family,
NodeId);
NodeId, false);
if (!q)
return HSAKMT_STATUS_NO_MEMORY;