make HIP to load the GPU objects and to setup the function symbol map on startup
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@@ -490,4 +490,16 @@ namespace hip_impl
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return executable;
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}
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// To force HIP to load the kernels and to setup the function
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// symbol map on program startup
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class startup_kernel_loader {
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private:
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startup_kernel_loader() { functions(); }
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startup_kernel_loader(const startup_kernel_loader&) = delete;
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startup_kernel_loader& operator= (const startup_kernel_loader&) = delete;
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static startup_kernel_loader skl;
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};
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startup_kernel_loader startup_kernel_loader::skl;
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} // Namespace hip_impl.
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