New TransferBench features (#273)

* Upgrading TransferBench to support pinned CPU memory, expanding functionality, cleaning up env vars
This commit is contained in:
gilbertlee-amd
2020-09-25 12:20:48 -06:00
gecommit door GitHub
bovenliggende 01bd2573db
commit ee262819a7
3 gewijzigde bestanden met toevoegingen van 540 en 373 verwijderingen
+458 -283
Bestand weergeven
@@ -23,191 +23,131 @@ THE SOFTWARE.
// This program measures simultaneous copy performance across multiple GPUs
// on the same node
#include <chrono>
#include <cstdio>
#include <cstdlib>
#include <set>
#include <unistd.h>
#include <map>
#include <iostream>
#include <sstream>
#include <hip/hip_runtime.h>
#include <hip/hip_ext.h>
#include "copy_kernel.h"
#include "TransferBench.hpp"
#include <hsa/hsa.h>
#include <hsa/hsa_ext_amd.h>
// Simple configuration parameters
size_t const DEFAULT_BYTES_PER_LINK = (1<<28);
int const DEFAULT_NUM_WARMUPS = 3;
int const DEFAULT_NUM_ITERATIONS = 10;
int main(int argc, char **argv)
{
// Display usage
if (argc <= 1)
{
printf("Usage: %s configFile <N>\n", argv[0]);
printf("- configFile: file describing topologies to test\n");
printf(" Each line should contain a single topology\n");
printf(" Either:\n");
printf(" Method 1: #Links followed by triplets:\n");
printf(" L - number of links followed by L white-space separated triples (src, dst, # blocks)\n");
printf(" For example:\n");
printf(" 2 0 1 3 1 0 3\n");
printf(" would define 2 links each using 3 threadblocks from GPU0 -> GPU1, and GPU1->GPU0\n");
printf(" Or:\n");
printf(" Method 2: -#Links #BlocksToUse, followed by (src,dst) pairs\n");
printf(" -#Links - (negative) number of links\n");
printf(" #BlocksToUse - # of threadblocks/CUs to use per link\n");
printf(" Example:\n");
printf(" -2 3 0 1 1 0\n");
printf(" would define 2 links each using 3 threadblocks from GPU0 -> GPU1, and GPU1->GPU0\n");
printf("- N: (Optional) Number of bytes to transfer per link.\n");
printf(" If not specified, defaults to 2^28=256MB. Must be a multiple of 128 bytes\n");
printf(" If 0 is specified, a range of Ns will be benchmarked\n");
printf("\n");
printf("Environment variables:\n");
printf("======================\n");
printf(" USE_HIP_CALL - Use hip calls (hipMemcpyAsync/hipMemset) instead of kernel\n");
printf(" USE_MEMSET - Write constant value (instead of doing a copy)\n");
printf(" USE_COARSE_MEM - Use coarse-grained dst GPU memory (instead of fine-grained)\n");
printf(" USE_SINGLE_SYNC - Only synchronize once at end of iterations (disables GPU times)\n");
printf(" USE_INTERACTIVE - Waits for user-input prior to start and after transfer loop (for profiling)\n");
printf(" USE_ITERATIONS=N - Sets number of iterations to run (default is 10)\n");
printf(" USE_SLEEP - Adds a 100ms sleep after sync (for profiling)\n");
printf(" REUSE_STREAMS - Re-uses streams instead of creating/destroying per topology\n");
printf("\nDetected topology:\n");
int numDevices;
HIP_CALL(hipGetDeviceCount(&numDevices));
printf(" |");
for (int j = 0; j < numDevices; j++)
printf(" GPU %02d |", j);
printf("\n");
for (int j = 0; j <= numDevices; j++)
printf("--------+");
printf("\n");
for (int i = 0; i < numDevices; i++)
{
printf(" GPU %02d |", i);
for (int j = 0; j < numDevices; j++)
{
if (i == j)
printf(" - |");
else
{
uint32_t linkType, hopCount;
HIP_CALL(hipExtGetLinkTypeAndHopCount(i, j, &linkType, &hopCount));
printf(" %s-%d |",
linkType == HSA_AMD_LINK_INFO_TYPE_HYPERTRANSPORT ? " HT" :
linkType == HSA_AMD_LINK_INFO_TYPE_QPI ? " QPI" :
linkType == HSA_AMD_LINK_INFO_TYPE_PCIE ? "PCIE" :
linkType == HSA_AMD_LINK_INFO_TYPE_INFINBAND ? "INFB" :
linkType == HSA_AMD_LINK_INFO_TYPE_XGMI ? "XGMI" : "????",
hopCount);
}
}
printf("\n");
}
DisplayUsage(argv[0]);
DisplayTopology();
exit(0);
}
// Parse number of bytes to use (or use default if not specified)
std::vector<size_t> Nvector;
size_t const numBytesPerLink = argc > 2 ? atoll(argv[2]) : (1<<28);
// Determine number of bytes to run per link
// If a non-zero number of bytes is specified, use it
// Otherwise generate array of bytes values to execute over
std::vector<size_t> valuesOfN;
size_t const numBytesPerLink = argc > 2 ? atoll(argv[2]) : DEFAULT_BYTES_PER_LINK;
if (numBytesPerLink % 128)
{
printf("[ERROR] numBytesPerLink (%lu) must be a multiple of 128\n", numBytesPerLink);
exit(1);
}
if (numBytesPerLink == 0)
if (numBytesPerLink != 0)
{
size_t N = numBytesPerLink / sizeof(float);
printf("Operating on %zu bytes per link (%zu floats)\n", numBytesPerLink, N);
valuesOfN.push_back(N);
}
else
{
printf("Operating on range of sizes\n");
for (int N = 256; N <= (1<<27); N *= 2)
{
int decimationFactor = 1;
int decimationFactor = 1; // This can be modified to increase number of samples between powers of two
int delta = std::max(32, N / decimationFactor);
int curr = N;
while (curr < N * 2)
{
Nvector.push_back(curr);
valuesOfN.push_back(curr);
curr += delta;
}
}
}
else
{
size_t N = numBytesPerLink / sizeof(float);
printf("Operating on %zu bytes per link (%zu floats)\n", numBytesPerLink, N);
Nvector.push_back(N);
}
// Collect environment variables / display current run configuration
bool useHipCall = getenv("USE_HIP_CALL");
bool useMemset = getenv("USE_MEMSET");
bool useCoarseMem = getenv("USE_COARSE_MEM");
bool useSingleSync = getenv("USE_SINGLE_SYNC");
bool useInteractive = getenv("USE_INTERACTIVE");
bool useSleep = getenv("USE_SLEEP");
bool reuseStreams = getenv("REUSE_STREAMS");
bool useHipCall = getenv("USE_HIP_CALL"); // Use hipMemcpy/hipMemset instead of custom shader kernels
bool useMemset = getenv("USE_MEMSET"); // Perform a memset instead of a copy (ignores source memory)
bool useFineGrainMem = getenv("USE_FINEGRAIN_MEM"); // Allocate fine-grained GPU memory instead of coarse-grained GPU memory
bool useSingleSync = getenv("USE_SINGLE_SYNC"); // Perform synchronization only once after all iterations instead of per iteration
bool useInteractive = getenv("USE_INTERACTIVE"); // Pause for user-input before starting transfer loop
bool useSleep = getenv("USE_SLEEP"); // Adds a 100ms sleep after each synchronization
bool reuseStreams = getenv("REUSE_STREAMS"); // Re-use streams instead of creating / destroying per test
bool showAddr = getenv("SHOW_ADDR"); // Print out memory addresses for each Link
int byteOffset = getenv("BYTE_OFFSET") ? atoi(getenv("BYTE_OFFSET")) : 0; // Byte-offset for memory allocations
int numWarmups = getenv("NUM_WARMUPS") ? atoi(getenv("NUM_WARMUPS")) : DEFAULT_NUM_WARMUPS;
int numIterations = getenv("NUM_ITERATIONS") ? atoi(getenv("NUM_ITERATIONS")) : DEFAULT_NUM_ITERATIONS;
int numWarmups = 3;
int numIterations = getenv("USE_ITERATIONS") ? atoi(getenv("USE_ITERATIONS")) : 10;
if (byteOffset % 4)
{
printf("[ERROR] byteOffset must be a multiple of 4\n");
exit(1);
}
int initOffset = byteOffset / sizeof(float);
printf("Running %s%s tests (control using USE_HIP_CALL/USE_MEMSET)\n",
useHipCall ? "hipMem" : "mem",
useMemset ? "set" : "cpy");
printf("Destination memory: %s-grained (control using USE_COARSE_MEM)\n",
useCoarseMem ? "coarse" : "fine");
char *env;
printf("Run configuration\n");
printf("=====================================================\n");
printf("%-20s %8s: Using %s\n",
"USE_HIP_CALL", useHipCall ? "(set)" : "(unset)",
useHipCall ? "HIP functions" : "custom kernels");
printf("%-20s %8s: Performing %s\n",
"USE_MEMSET", useMemset ? "(set)" : "(unset)",
useMemset ? "memset" : "memcopy");
if (useHipCall && !useMemset)
{
if (getenv("HSA_ENABLE_SDMA") && !strcmp(getenv("HSA_ENABLE_SDMA"), "0"))
printf("Using blit kernels for hipMemcpy. (HSA_ENABLE_SDMA=0)\n");
else
printf("Using DMA copy engines (disable by setting HSA_ENABLE_SDMA=0)\n");
env = getenv("HSA_ENABLE_SDMA");
printf("%-20s %8s: %s\n",
"HSA_ENABLE_SDMA", env ? env : "(unset)",
(env && !strcmp(env, "0")) ? "Using blit kernels for hipMemcpy" : "Using DMA copy engines");
}
if (useSingleSync)
printf("Synchronizing only once, after all iterations\n");
else
printf("Synchronizing per iteration (disable via USE_SINGLE_SYNC)\n");
printf("%-20s %8s: GPU destination memory type: %s-grained\n",
"USE_FINEGRAIN_MEM", useFineGrainMem ? "(set)" : "(unset)",
useFineGrainMem ? "fine" : "coarse");
printf("%-20s %8s: %s\n",
"USE_SINGLE_SYNC", useSingleSync ? "(set)" : "(unset)",
useSingleSync ? "Synchronizing only once, after all iterations" : "Synchronizing per iteration");
printf("%-20s %8s: Running in %s mode\n",
"USE_INTERACTIVE", useInteractive ? "(set)" : "(unset)",
useInteractive ? "interactive" : "non-interactive");
printf("%-20s %8s: %s\n",
"USE_SLEEP", useSleep ? "(set)" : "(unset)",
useSleep ? "Add sleep after each sync" : "No sleep per sync");
printf("%-20s %8s: %s\n",
"REUSE_STREAMS", reuseStreams ? "(set)" : "(unset)",
reuseStreams ? "Re-using streams per topology" : "Creating/destroying streams per topology");
printf("%-20s %8s: %s\n",
"SHOW_ADDR", showAddr ? "(set)" : "(unset)",
showAddr ? "Displaying src/dst mem addresses" : "Not displaying src/dst mem addresses");
env = getenv("BYTE_OFFSET");
printf("%-20s %8s: Using byte offset of %d\n",
"BYTE_OFFSET", env ? env : "(unset)", byteOffset);
env = getenv("NUM_WARMUPS");
printf("%-20s %8s: Running %d warmup iteration(s) per topology\n",
"NUM_WARMUPS", env ? env : "(unset)", numWarmups);
env = getenv("NUM_ITERATIONS");
printf("%-20s %8s: Running %d timed iteration(s) per topology\n",
"NUM_ITERATIONS", env ? env : "(unset)", numIterations);
printf("\n");
if (useInteractive)
printf("Running in interactive mode (USE_INTERACTIVE)\n");
else
printf("Running in non-interactive mode (enable interactive mode via USE_INTERACTIVE)\n");
if (useSleep)
printf("Adding 100ms sleep after sync (USE_SLEEP)\n");
else
printf("No sleep per sync (enable sleep via USE_SLEEP)\n");
if (reuseStreams)
printf("Re-using streams per topology (REUSE_STREAMS)\n");
else
printf("Creating/destroying streams per topology (re-use streams via REUSE_STREAMS)\n");
printf("Executing %d warmup iteration(s), and %d timed iteration(s) (Set via USE_ITERATIONS=#)\n",
numWarmups, numIterations);
// Collect the number of available GPUs on this machine
int numDevices;
HIP_CALL(hipGetDeviceCount(&numDevices));
if (numDevices < 1)
// Collect the number of available CPUs/GPUs on this machine
int numGpuDevices;
HIP_CALL(hipGetDeviceCount(&numGpuDevices));
if (numGpuDevices < 1)
{
printf("[ERROR] No GPU devices found\n");
exit(1);
}
// Print header
printf("%*s", MAX_NAME_LEN, "");
printf("%*s | ", 8*(numDevices+1), "GPU-event measured Bandwidth (GB/s)");
printf("CPU BW | Duration (msec) | Launch\n");
printf("%-*s", MAX_NAME_LEN, "Configuration");
for (int i = 0; i < numDevices; i++)
printf(" GPU %02d", i);
printf(" Total | (GB/s) | Max GPU CPU-Time | Overhead\n");
for (int i = 0; i < MAX_NAME_LEN + (8 * (numDevices + 1)); i++) printf("=");
printf("=|=========|====================|=========\n");
// Read configuration file
FILE* fp = fopen(argv[1], "r");
if (!fp)
@@ -218,8 +158,10 @@ int main(int argc, char **argv)
// Track links that get used
std::map<std::pair<int, int>, int> linkMap;
std::vector<std::vector<hipStream_t>> streamCache(numDevices);
std::vector<std::vector<hipStream_t>> streamCache(numGpuDevices);
// Loop over each line in the configuration file
int lineNum = 0;
char line[2048];
while(fgets(line, 2048, fp))
{
@@ -229,83 +171,97 @@ int main(int argc, char **argv)
int const numLinks = links.size();
if (numLinks == 0) continue;
lineNum++;
for (auto N : Nvector)
// Loop over all the different number of bytes to use per Link
for (auto N : valuesOfN)
{
printf("Test %d: [%lu bytes]\n", lineNum, N * sizeof(float));
float* linkSrcMem[numLinks]; // Source memory per Link
float* linkDstMem[numLinks]; // Destination memory per Link
hipStream_t streams[numLinks]; // hipStream to use per Link
hipEvent_t startEvents[numLinks]; // Start event per Link
hipEvent_t stopEvents[numLinks]; // Stop event per Link
hipEvent_t dummyEvents[numLinks]; // Dummy event per Link
std::vector<BlockParam> cpuBlockParams[numLinks]; // CPU copy of block parameters
BlockParam* gpuBlockParams[numLinks]; // GPU copy of block parameters
// Clear counters
int linkCount[numDevices];
for (int i = 0; i < numDevices; i++)
int linkCount[numGpuDevices];
for (int i = 0; i < numGpuDevices; i++)
linkCount[i] = 0;
float* linkSrcMem[numLinks];
float* linkDstMem[numLinks];
hipStream_t streams[numLinks];
hipEvent_t startEvents[numLinks];
hipEvent_t stopEvents[numLinks];
std::vector<BlockParam> cpuBlockParams[numLinks];
BlockParam* gpuBlockParams[numLinks];
char name[MAX_NAME_LEN+1] = {};
char name[MAX_NAME_LEN+1] = {}; // Used to describe the set of Links
for (int i = 0; i < numLinks; i++)
{
int const src = links[i].srcGpu;
int const dst = links[i].dstGpu;
if (src < 0 || src >= numDevices ||
dst < 0 || dst >= numDevices)
MemType srcMemType = links[i].srcMemType;
MemType dstMemType = links[i].dstMemType;
int exeIndex = links[i].exeIndex;
int srcIndex = links[i].srcIndex;
int dstIndex = links[i].dstIndex;
int blocksToUse = links[i].numBlocksToUse;
// Check for valid src/dst indices
if ((srcIndex < 0 || srcIndex >= numGpuDevices) ||
(dstIndex < 0 || dstIndex >= numGpuDevices) ||
(exeIndex < 0 || exeIndex >= numGpuDevices))
{
printf("[ERROR] Invalid link (%d to %d). Total devices: %d\n", src, dst, numDevices);
printf("[ERROR] Invalid link %d:(%c%d->%c%d). Total devices: %d\n",
exeIndex, MemTypeStr[srcMemType], srcIndex, MemTypeStr[dstMemType], dstIndex, numGpuDevices);
exit(1);
}
snprintf(name + strlen(name), MAX_NAME_LEN, "%d->%d:%d ", src, dst, links[i].numBlocksToUse);
snprintf(name + strlen(name), MAX_NAME_LEN, "%d:(%c%d->%c%d:%d)",
exeIndex, MemTypeStr[srcMemType], srcIndex, MemTypeStr[dstMemType], dstIndex, blocksToUse);
// Enable peer-to-peer access if this is the first time seeing this pair
auto linkPair = std::make_pair(src, dst);
linkMap[linkPair]++;
if (linkMap[linkPair] == 1 && src != dst)
if (srcMemType == MEM_GPU && dstMemType == MEM_GPU)
{
int canAccess;
HIP_CALL(hipDeviceCanAccessPeer(&canAccess, src, dst));
if (!canAccess)
auto linkPair = std::make_pair(srcIndex, dstIndex);
linkMap[linkPair]++;
if (linkMap[linkPair] == 1 && srcIndex != dstIndex)
{
printf("[ERROR] Unable to enable peer access between device %d and %d\n", src, dst);
exit(1);
int canAccess;
HIP_CALL(hipDeviceCanAccessPeer(&canAccess, srcIndex, dstIndex));
if (!canAccess)
{
printf("[ERROR] Unable to enable peer access between GPU devices %d and %d\n", srcIndex, dstIndex);
exit(1);
}
HIP_CALL(hipSetDevice(srcIndex));
HIP_CALL(hipDeviceEnablePeerAccess(dstIndex, 0));
}
HIP_CALL(hipSetDevice(src));
HIP_CALL(hipDeviceEnablePeerAccess(dst, 0));
}
// Allocate GPU memory on source GPU / streams / events
HIP_CALL(hipSetDevice(src));
// Allocate hipEvents / hipStreams on executing GPU
HIP_CALL(hipSetDevice(exeIndex));
HIP_CALL(hipEventCreate(&startEvents[i]));
HIP_CALL(hipEventCreate(&stopEvents[i]));
HIP_CALL(hipEventCreate(&dummyEvents[i]));
HIP_CALL(hipMalloc((void**)&gpuBlockParams[i], sizeof(BlockParam) * numLinks));
if (reuseStreams)
{
// Create new stream if necessary
if (streamCache[src].size() <= linkCount[src])
// If re-using streams, create new stream, otherwise point to existing stream
if (streamCache[exeIndex].size() <= linkCount[exeIndex])
{
streamCache[src].resize(linkCount[src] + 1);
HIP_CALL(hipStreamCreate(&streamCache[src][linkCount[src]]));
streamCache[exeIndex].resize(linkCount[exeIndex] + 1);
HIP_CALL(hipStreamCreate(&streamCache[exeIndex][linkCount[exeIndex]]));
}
streams[i] = streamCache[src][linkCount[src]];
streams[i] = streamCache[exeIndex][linkCount[exeIndex]];
}
else
{
HIP_CALL(hipStreamCreate(&streams[i]));
}
HIP_CALL(hipEventCreate(&startEvents[i]));
HIP_CALL(hipEventCreate(&stopEvents[i]));
HIP_CALL(hipMalloc((void **)&linkSrcMem[i], N * sizeof(float)));
HIP_CALL(hipMalloc((void**)&gpuBlockParams[i], sizeof(BlockParam) * numLinks));
CheckOrFill(N, linkSrcMem[i], false, useMemset, useHipCall);
// Allocate source / destination memory based on type / device index
AllocateMemory(srcMemType, srcIndex, N * sizeof(float) + byteOffset, useFineGrainMem, &linkSrcMem[i]);
AllocateMemory(dstMemType, dstIndex, N * sizeof(float) + byteOffset, useFineGrainMem, &linkDstMem[i]);
// Initialize source memory with patterned data
CheckOrFill(MODE_FILL, N, useMemset, useHipCall, linkSrcMem[i] + initOffset);
// Count # of links / total blocks each GPU will be working on
linkCount[src]++;
// Allocate GPU memory on destination GPU
HIP_CALL(hipSetDevice(links[i].dstGpu));
if (useCoarseMem)
HIP_CALL(hipMalloc((void**)&linkDstMem[i], N * sizeof(float)));
else
HIP_CALL(hipExtMallocWithFlags((void**)&linkDstMem[i], N * sizeof(float), hipDeviceMallocFinegrained));
linkCount[exeIndex]++;
// Each block needs to know src/dst pointers and how many elements to transfer
// Figure out the sub-array each block does for this link
@@ -319,9 +275,9 @@ int main(int argc, char **argv)
BlockParam param;
param.N = perBlockBaseN + ((j < blocksWithExtra) ? 32 : 0);
param.src = linkSrcMem[i] + ((j * perBlockBaseN) + ((j < blocksWithExtra) ?
j : blocksWithExtra) * 32);
j : blocksWithExtra) * 32) + initOffset;
param.dst = linkDstMem[i] + ((j * perBlockBaseN) + ((j < blocksWithExtra) ?
j : blocksWithExtra) * 32);
j : blocksWithExtra) * 32) + initOffset;
cpuBlockParams[i].push_back(param);
}
@@ -331,11 +287,13 @@ int main(int argc, char **argv)
// Launch kernels (warmup iterations are not counted)
double totalCpuTime = 0;
double totalGpuTime[numDevices];
for (int i = 0; i < numDevices; i++) totalGpuTime[i] = 0.0;
double totalGpuTime[numLinks];
for (int i = 0; i < numLinks; i++) totalGpuTime[i] = 0.0;
for (int iteration = -numWarmups; iteration < numIterations; iteration++)
{
// Pause before starting first timed iteration in interactive mode
if (useInteractive && iteration == 0)
{
printf("Hit <Enter> to continue: ");
@@ -343,59 +301,62 @@ int main(int argc, char **argv)
printf("\n");
}
// Start CPU timing for this iteration
auto cpuStart = std::chrono::high_resolution_clock::now();
#pragma omp parallel for num_threads(numLinks)
// Run all links in parallel (one thread per link)
#pragma omp parallel for num_threads(numLinks)
for (int i = 0; i < numLinks; i++)
{
HIP_CALL(hipSetDevice(links[i].srcGpu));
HIP_CALL(hipSetDevice(links[i].exeIndex));
hipEvent_t startEvent = nullptr;
hipEvent_t stopEvent = nullptr;
if (!useSingleSync || iteration == 0)
startEvent = startEvents[i];
if (!useSingleSync || iteration == numIterations - 1)
stopEvent = stopEvents[i];
bool recordStart = (!useSingleSync || iteration == 0);
bool recordStop = (!useSingleSync || iteration == numIterations - 1);
if (useHipCall)
{
if (startEvent != nullptr)
HIP_CALL(hipEventRecord(startEvent, streams[i]));
// Record start event
if (recordStart) HIP_CALL(hipEventRecord(startEvents[i], streams[i]));
// Execute hipMemset / hipMemcpy
if (useMemset)
{
HIP_CALL(hipMemsetAsync(linkDstMem[i], 42, N * sizeof(float), streams[i]));
}
HIP_CALL(hipMemsetAsync(linkDstMem[i] + initOffset, 42, N * sizeof(float), streams[i]));
else
{
HIP_CALL(hipMemcpyAsync(linkDstMem[i], linkSrcMem[i],
HIP_CALL(hipMemcpyAsync(linkDstMem[i] + initOffset,
linkSrcMem[i] + initOffset,
N * sizeof(float), hipMemcpyDeviceToDevice,
streams[i]));
}
if (stopEvent != nullptr)
HIP_CALL(hipEventRecord(stopEvent, streams[i]));
// Record stop event
if (recordStop) HIP_CALL(hipEventRecord(stopEvents[i], streams[i]));
}
else
{
// Record start event
//if (recordStart) HIP_CALL(hipEventRecord(startEvents[i], streams[i]));
hipExtLaunchKernelGGL(useMemset ? MemsetKernel : CopyKernel,
dim3(links[i].numBlocksToUse, 1, 1),
dim3(BLOCKSIZE, 1, 1),
0,
streams[i],
startEvent,
stopEvent,
0,
gpuBlockParams[i]);
0, streams[i],
recordStart ? startEvents[i] : dummyEvents[i],
recordStop ? stopEvents[i] : dummyEvents[i],
0, gpuBlockParams[i]);
// Record stop event
//if (recordStop) HIP_CALL(hipEventRecord(stopEvents[i], streams[i]));
}
}
// Synchronize per iteration, unless in single sync mode, in which case
// synchronize during last warmup / last actual iteration
if (!useSingleSync || iteration == -1 || iteration == numIterations - 1)
if (!useSingleSync || iteration == -1 || iteration == numIterations - 1)
{
for (int i = 0; i < numLinks; i++)
{
HIP_CALL(hipSetDevice(links[i].exeIndex));
hipStreamSynchronize(streams[i]);
}
}
// Stop CPU timing for this iteration
auto cpuDelta = std::chrono::high_resolution_clock::now() - cpuStart;
double deltaSec = std::chrono::duration_cast<std::chrono::duration<double>>(cpuDelta).count();
if (useSleep) usleep(100000);
@@ -404,31 +365,17 @@ int main(int argc, char **argv)
{
totalCpuTime += deltaSec;
for (int i = 0; i < numDevices; i++)
// Record GPU timing
if (!useSingleSync || iteration == numIterations - 1)
{
// Collect GPU information only if this is the last iteration for single sync mode
if (useSingleSync && iteration != numIterations - 1)
for (int i = 0; i < numLinks; i++)
{
totalGpuTime[i] = 0.00;
}
else
{
// Multiple links running on the same device may be running simultaneously
// so try to figure out the first/last event across all links
float maxTime = 0.0f;
for (int j = 0; j < numLinks; j++)
{
if (links[j].srcGpu != i) continue;
for (int k = 0; k < numLinks; k++)
{
if (links[k].srcGpu != i) continue;
float gpuDeltaMsec;
HIP_CALL(hipEventElapsedTime(&gpuDeltaMsec, startEvents[j], stopEvents[k]));
maxTime = std::max(maxTime, gpuDeltaMsec);
}
}
totalGpuTime[i] += maxTime / 1000.0;
HIP_CALL(hipSetDevice(links[i].exeIndex));
HIP_CALL(hipEventSynchronize(startEvents[i]));
HIP_CALL(hipEventSynchronize(stopEvents[i]));
float gpuDeltaMsec;
HIP_CALL(hipEventElapsedTime(&gpuDeltaMsec, startEvents[i], stopEvents[i]));
totalGpuTime[i] += gpuDeltaMsec;
}
}
}
@@ -443,60 +390,40 @@ int main(int argc, char **argv)
// Validate that each link has transferred correctly
for (int i = 0; i < numLinks; i++)
CheckOrFill(N, linkDstMem[i], true, useMemset, useHipCall);
CheckOrFill(MODE_CHECK, N, useMemset, useHipCall, linkDstMem[i] + initOffset);
// Report timings
double totalGpuBandwidth = 0;
snprintf(name + strlen(name), MAX_NAME_LEN, "[%lu] ", N * sizeof(float));
printf("%-*s", MAX_NAME_LEN, name);
for (int i = 0; i < numDevices; i++)
for (int i = 0; i < numLinks; i++)
{
if (linkCount[i] == 0)
{
printf("%8.3f", 0.0f);
}
else
{
totalGpuTime[i] /= (1.0 * numIterations);
double linkBandwidth = (linkCount[i] * N * sizeof(float) / 1.0E9) / totalGpuTime[i];
printf("%8.3f", linkBandwidth);
totalGpuBandwidth += linkBandwidth;
}
double linkDurationMsec = totalGpuTime[i] / (1.0 * numIterations);
double linkBandwidthGbs = (N * sizeof(float) / 1.0E9) / linkDurationMsec * 1000.0f;
printf(" Link %02d: %c%02d -> [GPU %02d:%02d] -> %c%02d | %9.3f GB/s | %8.3f ms |",
i + 1,
MemTypeStr[links[i].srcMemType], links[i].srcIndex,
links[i].exeIndex, links[i].numBlocksToUse,
MemTypeStr[links[i].dstMemType], links[i].dstIndex,
linkBandwidthGbs, linkDurationMsec);
if (showAddr) printf(" %16p | %16p |", linkSrcMem[i] + initOffset, linkDstMem[i] + initOffset);
printf("\n");
}
// Print off total bandwidth
totalCpuTime /= numIterations;
printf("%8.3f", totalGpuBandwidth);
printf(" |");
double maxGpuTime = 0.0;
for (int i = 0; i < numDevices; i++)
{
if (linkCount[i] != 0)
maxGpuTime = std::max(maxGpuTime, totalGpuTime[i]);
}
printf("%8.3f | %8.3f %8.3f | %6.2f%%\n",
((numLinks * N * sizeof(float) / 1.0E9) / totalCpuTime),
maxGpuTime * 1000.0f,
totalCpuTime * 1000.0f,
(totalCpuTime - maxGpuTime) / totalCpuTime * 100.0f);
// Release GPU memory
for (int i = 0; i < numLinks; i++)
{
HIP_CALL(hipFree(linkSrcMem[i]));
HIP_CALL(hipFree(linkDstMem[i]));
DeallocateMemory(links[i].srcMemType, links[i].srcIndex, linkSrcMem[i]);
DeallocateMemory(links[i].dstMemType, links[i].dstIndex, linkDstMem[i]);
HIP_CALL(hipFree(gpuBlockParams[i]));
if (!reuseStreams)
HIP_CALL(hipStreamDestroy(streams[i]));
HIP_CALL(hipEventDestroy(startEvents[i]));
HIP_CALL(hipEventDestroy(stopEvents[i]));
}
}
}
fclose(fp);
// Clean up stream cache if re-using streams
if (reuseStreams)
{
for (auto streamVector : streamCache)
@@ -505,8 +432,6 @@ int main(int argc, char **argv)
}
// Print link information
for (int i = 0; i < MAX_NAME_LEN + (8 * (numDevices + 1)); i++) printf("=");
printf("=|=========|====================|=========\n");
printf("Link topology:\n");
uint32_t linkType;
uint32_t hopCount;
@@ -525,3 +450,253 @@ int main(int argc, char **argv)
}
return 0;
}
void DisplayUsage(char const* cmdName)
{
printf("Usage: %s configFile <N>\n", cmdName);
printf(" configFile: File containing Links to execute (see below for format)\n");
printf(" N : (Optional) Number of bytes to transfer per link.\n");
printf(" If not specified, defaults to %lu bytes. Must be a multiple of 128 bytes\n", DEFAULT_BYTES_PER_LINK);
printf(" If 0 is specified, a range of Ns will be benchmarked\n");
printf("\n");
printf("Configfile Format:\n");
printf("==================\n");
printf("A Link is defined as a uni-directional transfer from src memory location to dst memory location\n");
printf("Each single line in the configuration file defines a set of Links to run in parallel\n");
printf("\n");
printf("There are two ways to specify the configuration file:\n");
printf("\n");
printf("1) Basic\n");
printf(" The basic specification assumes the same number of threadblocks/CUs used per link\n");
printf(" A positive number of Links is specified followed by that number of triplets describing each Link\n");
printf("\n");
printf(" #Links #CUs (GPUIndex1 srcMem1 dstMem1) ... (GPUIndexL srcMemL dstMemL)\n");
printf("\n");
printf("2) Advanced\n");
printf(" The advanced specification allows different number of threadblocks/CUs used per Link\n");
printf(" A negative number of links is specified, followed by quadruples describing each Link\n");
printf(" -#Links (GPUIndex1 #CUs1 srcMem1 dstMem1) ... (GPUIndexL #CUsL srcMemL dstMemL)\n");
printf("\n");
printf("Argument Details:\n");
printf(" #Links : Number of Links to be run in parallel\n");
printf(" #CUs : Number of threadblocks/CUs to use for a Link\n");
printf(" GpuIndex: 0-indexed GPU id executing the Link\n");
printf(" srcMemL : Source memory location (Where the data is to be read from). Ignored in memset mode\n");
printf(" dstMemL : Destination memory location (Where the data is to be written to)\n");
printf(" Memory locations are specified by a character indicating memory type, followed by GPU device index (0-indexed)\n");
printf(" Supported memory locations are:\n");
printf(" - P: Pinned host memory (on CPU, on NUMA node closest to provided GPU index)\n");
printf(" - G: Global device memory (on GPU)\n");
printf("Round brackets may be included for human clarity, but will be ignored\n");
printf("\n");
printf("Examples:\n");
printf("1 4 (0 G0 G1) Single Link that uses 4 CUs on GPU 0 that reads memory from GPU 0 and copies it to memory on GPU 1\n");
printf("1 4 (0 G1 G0) Single Link that uses 4 CUs on GPU 0 that reads memory from GPU 1 and copies it to memory on GPU 0\n");
printf("1 4 (2 P0 G2) Single Link that uses 4 CUs on GPU 2 that reads memory from CPU 0 and copies it to memory on GPU 2\n");
printf("2 4 (0 G0 G1) (1 G1 G0) Runs 2 Links in parallel. GPU 0 - > GPU1, and GP1 -> GPU 0, each with 4 CUs\n");
printf("-2 (0 G0 G1 4) (1 G1 G0 2) Runs 2 Links in parallel. GPU 0 - > GPU 1 using four CUs, and GPU1 -> GPU 0 using two CUs\n");
printf("\n");
printf("\n");
printf("Environment variables:\n");
printf("======================\n");
printf(" USE_HIP_CALL - Use hipMemcpy/hipMemset instead of custom shader kernels\n");
printf(" USE_MEMSET - Perform a memset instead of a copy (ignores source memory)\n");
printf(" USE_FINEGRAIN_MEM - Allocate fine-grained GPU memory instead of coarse-grained GPU memory\n");
printf(" USE_SINGLE_SYNC - Perform synchronization only once after all iterations instead of per iteration\n");
printf(" USE_INTERACTIVE - Pause for user-input before starting transfer loop\n");
printf(" USE_SLEEP - Adds a 100ms sleep after each synchronization\n");
printf(" REUSE_STREAMS - Re-use streams instead of creating / destroying per test\n");
printf(" SHOW_ADDR - Print out memory addresses for each Link\n");
printf(" BYTE_OFFSET - Initial byte-offset for memory allocations. Must be multiple of 4. Defaults to 0\n");
printf(" NUM_WARMUPS=W - Perform W untimed warmup iteration(s) per test\n");
printf(" NUM_ITERATIONS=I - Perform I timed iteration(s) per test\n");
}
void DisplayTopology()
{
printf("\nDetected topology:\n");
int numGpuDevices;
HIP_CALL(hipGetDeviceCount(&numGpuDevices));
printf(" |");
for (int j = 0; j < numGpuDevices; j++)
printf(" GPU %02d |", j);
printf("\n");
for (int j = 0; j <= numGpuDevices; j++)
printf("--------+");
printf("\n");
for (int i = 0; i < numGpuDevices; i++)
{
printf(" GPU %02d |", i);
for (int j = 0; j < numGpuDevices; j++)
{
if (i == j)
printf(" - |");
else
{
uint32_t linkType, hopCount;
HIP_CALL(hipExtGetLinkTypeAndHopCount(i, j, &linkType, &hopCount));
printf(" %s-%d |",
linkType == HSA_AMD_LINK_INFO_TYPE_HYPERTRANSPORT ? " HT" :
linkType == HSA_AMD_LINK_INFO_TYPE_QPI ? " QPI" :
linkType == HSA_AMD_LINK_INFO_TYPE_PCIE ? "PCIE" :
linkType == HSA_AMD_LINK_INFO_TYPE_INFINBAND ? "INFB" :
linkType == HSA_AMD_LINK_INFO_TYPE_XGMI ? "XGMI" : "????",
hopCount);
}
}
printf("\n");
}
}
void ParseMemType(std::string const& token, MemType* memType, int* memIndex)
{
char typeChar;
if (sscanf(token.c_str(), " %c %d", &typeChar, memIndex) != 2)
{
printf("Error parsing memory type token %s\n", token.c_str());
exit(1);
}
switch (typeChar)
{
case 'C': case 'c': *memType = MEM_CPU; break;
case 'G': case 'g': *memType = MEM_GPU; break;
default: printf("Unrecognized memory type %s\n", token.c_str()); exit(1);
}
}
// Helper function to parse a link of link definitions
void ParseLinks(char* line, std::vector<Link>& links)
{
// Replace any round brackets with spaces
for (int i = 0; line[i]; i++)
if (line[i] == '(' || line[i] == ')') line[i] = ' ';
links.clear();
int numLinks = 0;
std::istringstream iss;
iss.clear();
iss.str(line);
iss >> numLinks;
if (iss.fail()) return;
std::string srcMem;
std::string dstMem;
if (numLinks > 0)
{
// Method 1: Take in triples (exeGpu, srcMem, dstMem)
int numBlocksToUse;
iss >> numBlocksToUse;
if (numBlocksToUse <= 0)
{
printf("Parsing error: Number of blocks to use (%d) must be greater than 0\n", numBlocksToUse);
exit(1);
}
links.resize(numLinks);
for (int i = 0; i < numLinks; i++)
{
iss >> links[i].exeIndex >> srcMem >> dstMem;
ParseMemType(srcMem, &links[i].srcMemType, &links[i].srcIndex);
ParseMemType(dstMem, &links[i].dstMemType, &links[i].dstIndex);
links[i].numBlocksToUse = numBlocksToUse;
}
}
else
{
// Method 2: Read in quads (exeGpu, srcMem, dstMem, Read common # blocks to use, then read (src, dst) doubles
numLinks *= -1;
links.resize(numLinks);
for (int i = 0; i < numLinks; i++)
{
iss >> links[i].exeIndex >> srcMem >> dstMem >> links[i].numBlocksToUse;
ParseMemType(srcMem, &links[i].srcMemType, &links[i].srcIndex);
ParseMemType(dstMem, &links[i].dstMemType, &links[i].dstIndex);
}
}
}
void AllocateMemory(MemType memType, int devIndex, size_t numBytes, bool useFineGrainMem, float** memPtr)
{
HIP_CALL(hipSetDevice(devIndex));
if (memType == MEM_CPU)
{
// // Allocate pinned-memory on NUMA node closest to the selected GPU
HIP_CALL(hipHostMalloc((void **)memPtr, numBytes, hipHostMallocPortable));
}
else if (memType == MEM_GPU)
{
// Allocate GPU memory
if (useFineGrainMem)
HIP_CALL(hipExtMallocWithFlags((void**)memPtr, numBytes, hipDeviceMallocFinegrained));
else
HIP_CALL(hipMalloc((void**)memPtr, numBytes));
}
else
{
printf("Error: Unsupported memory type %d\n", memType);
exit(1);
}
}
void DeallocateMemory(MemType memType, int devIndex, float* memPtr)
{
if (memType == MEM_CPU)
{
HIP_CALL(hipHostFree(memPtr));
}
else if (memType == MEM_GPU)
{
HIP_CALL(hipFree(memPtr));
}
}
// Helper function to either fill a device pointer with pseudo-random data, or to check to see if it matches
void CheckOrFill(ModeType mode, int N, bool isMemset, bool isHipCall, float* ptr)
{
// Prepare reference resultx
float* refBuffer = (float*)malloc(N * sizeof(float));
if (isMemset)
{
if (isHipCall)
{
memset(refBuffer, 42, N * sizeof(float));
}
else
{
for (int i = 0; i < N; i++)
refBuffer[i] = 1234.0f;
}
}
else
{
for (int i = 0; i < N; i++)
refBuffer[i] = (i % 383 + 31);
}
// Either fill the memory with the reference buffer, or compare against it
if (mode == MODE_FILL)
{
HIP_CALL(hipMemcpy(ptr, refBuffer, N * sizeof(float), hipMemcpyDefault));
}
else if (mode == MODE_CHECK)
{
float* hostBuffer = (float*) malloc(N * sizeof(float));
HIP_CALL(hipMemcpy(hostBuffer, ptr, N * sizeof(float), hipMemcpyDefault));
for (int i = 0; i < N; i++)
{
if (refBuffer[i] != hostBuffer[i])
{
printf("[ERROR] Mismatch at element %d Ref: %f Actual: %f\n", i, refBuffer[i], hostBuffer[i]);
exit(1);
}
}
}
free(refBuffer);
}