Adding UT_DEBUG_PAUSE to unit tests (#1653)
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@@ -18,6 +18,7 @@ namespace RcclUnitTesting
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class EnvVars
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{
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public:
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bool debugPause; // Pause for debugger attach [UT_DEBUG_PAUSE]
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bool showNames; // List test case names during run [UT_SHOW_NAMES]
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int minGpus; // Set the minimum number of GPUs to use [UT_MIN_GPUS]
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int maxGpus; // Set the maximum number of GPUs to use [UT_MAX_GPUS]
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@@ -30,6 +31,7 @@ namespace RcclUnitTesting
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bool useInteractive; // Run in interactive mode [UT_INTERACTIVE]
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int timeoutUs; // Set timeout for child in microseconds [UT_TIMEOUT_US]
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bool useMultithreading; // Multi-thread single-process ranks [UT_MULTITHREAD]
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bool isGfx94; // Detects if architecture is gfx94
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bool isGfx12; // Detects if architecture is gfx12
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bool isGfx90; // Detects if architecture is gfx90
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