Merge in the rocclr based hip runtime (#2032)

* Merge master-next changes in master (include vdi development in master branch)
Cette révision appartient à :
Maneesh Gupta
2020-04-23 21:42:06 +05:30
révisé par GitHub
Parent 08147681d0
révision f2e1118d7a
136 fichiers modifiés avec 29756 ajouts et 307 suppressions
+1 -1
Voir le fichier
@@ -18,7 +18,7 @@ THE SOFTWARE.
*/
/*HIT_START
* BUILD: %t %s ../test_common.cpp
* BUILD: %t %s ../test_common.cpp EXCLUDE_HIP_PLATFORM vdi
* TEST: %t
* HIT_END
*/
+1 -1
Voir le fichier
@@ -22,7 +22,7 @@ THE SOFTWARE.
/* HIT_START
* BUILD: %t %s ../test_common.cpp
* BUILD: %t %s ../test_common.cpp EXCLUDE_HIP_PLATFORM vdi
* TEST: %t
* HIT_END
*/
+67 -54
Voir le fichier
@@ -21,7 +21,7 @@ THE SOFTWARE.
*/
/* HIT_START
* BUILD: %t %s ../test_common.cpp EXCLUDE_HIP_PLATFORM nvcc
* BUILD: %t %s ../test_common.cpp EXCLUDE_HIP_PLATFORM nvcc hcc vdi
* TEST: %t
* HIT_END
*/
@@ -30,78 +30,92 @@ THE SOFTWARE.
#define SIZE 10
static float getNormalizedValue(const float value,
const enum hipArray_Format texFormat) {
switch (texFormat) {
case HIP_AD_FORMAT_SIGNED_INT8:
return (value / SCHAR_MAX);
case HIP_AD_FORMAT_UNSIGNED_INT8:
return (value / UCHAR_MAX);
case HIP_AD_FORMAT_SIGNED_INT16:
return (value / SHRT_MAX);
case HIP_AD_FORMAT_UNSIGNED_INT16:
return (value / USHRT_MAX);
default:
return value;
}
const hipChannelFormatDesc& desc) {
if ((desc.x == 8) && (desc.f == hipChannelFormatKindSigned))
return (value / SCHAR_MAX);
if ((desc.x == 8) && (desc.f == hipChannelFormatKindUnsigned))
return (value / UCHAR_MAX);
if ((desc.x == 16) && (desc.f == hipChannelFormatKindSigned))
return (value / SHRT_MAX);
if ((desc.x == 16) && (desc.f == hipChannelFormatKindUnsigned))
return (value / USHRT_MAX);
return value;
}
#if __HIP__
__hip_pinned_shadow__
#endif
texture<float, hipTextureType1D, hipReadModeElementType> textureNormalizedVal_1D;
texture<char, hipTextureType1D, hipReadModeNormalizedFloat> texc;
#if __HIP__
__hip_pinned_shadow__
#endif
texture<unsigned char, hipTextureType1D, hipReadModeNormalizedFloat> texuc;
#if __HIP__
__hip_pinned_shadow__
#endif
texture<short, hipTextureType1D, hipReadModeNormalizedFloat> texs;
#if __HIP__
__hip_pinned_shadow__
#endif
texture<unsigned short, hipTextureType1D, hipReadModeNormalizedFloat> texus;
template<typename T>
__global__ void normalizedValTextureTest(unsigned int numElements, float* pDst)
{
unsigned int elementID = hipThreadIdx_x;
if(elementID >= numElements)
return;
float coord =(float) elementID/(numElements-1);
pDst[elementID] = tex1D(textureNormalizedVal_1D, coord);
return;
float coord =(float) elementID/numElements;
if(std::is_same<T, char>::value)
pDst[elementID] = tex1D(texc, coord);
else if(std::is_same<T, unsigned char>::value)
pDst[elementID] = tex1D(texuc, coord);
else if(std::is_same<T, short>::value)
pDst[elementID] = tex1D(texs, coord);
else if(std::is_same<T, unsigned short>::value)
pDst[elementID] = tex1D(texus, coord);
}
template<typename T>
bool textureTest(enum hipArray_Format texFormat)
bool textureTest(texture<T, hipTextureType1D, hipReadModeNormalizedFloat> *tex)
{
T hData[] = {65, 66, 67, 68, 69, 70, 71, 72,73,74};
T *dData = NULL;
HIPCHECK(hipMalloc((void **) &dData, sizeof(T)*SIZE));
HIPCHECK(hipMemcpyHtoD((hipDeviceptr_t)dData, hData, sizeof(T)*SIZE));
textureReference* texRef = &textureNormalizedVal_1D;
HIPCHECK(hipTexRefSetAddressMode(texRef, 0, hipAddressModeClamp));
HIPCHECK(hipTexRefSetAddressMode(texRef, 1, hipAddressModeClamp));
HIPCHECK(hipTexRefSetFilterMode(texRef, hipFilterModePoint));
HIPCHECK(hipTexRefSetFlags(texRef, HIP_TRSF_NORMALIZED_COORDINATES));
HIPCHECK(hipTexRefSetFormat(texRef, texFormat, 1));
HIP_ARRAY_DESCRIPTOR desc;
desc.Width = SIZE;
desc.Height = 1;
desc.Format = texFormat;
desc.NumChannels = 1;
HIPCHECK(hipTexRefSetAddress2D(texRef, &desc, (hipDeviceptr_t)dData, sizeof(T)*SIZE));
bool testResult = true;
hipChannelFormatDesc desc = hipCreateChannelDesc<T>();
hipArray_t dData;
HIPCHECK(hipMallocArray(&dData, &desc, SIZE, 1, hipArrayDefault));
T hData[] = {65, 66, 67, 68, 69, 70, 71, 72, 73, 74};
HIPCHECK(hipMemcpy2DToArray(dData, 0, 0, hData, sizeof(T)*SIZE, sizeof(T)*SIZE, 1, hipMemcpyHostToDevice));
tex->normalized = true;
tex->channelDesc = desc;
HIPCHECK(hipBindTextureToArray(tex, dData, &desc));
float *dOutputData = NULL;
HIPCHECK(hipMalloc((void **) &dOutputData, sizeof(float)*SIZE));
hipLaunchKernelGGL(HIP_KERNEL_NAME(normalizedValTextureTest), dim3(1,1,1), dim3(SIZE,1,1), 0, 0, SIZE, dOutputData);
hipLaunchKernelGGL(normalizedValTextureTest<T>, dim3(1,1,1), dim3(SIZE,1,1), 0, 0, SIZE, dOutputData);
float *hOutputData = new float[SIZE];
HIPCHECK(hipMemcpyDtoH(hOutputData, (hipDeviceptr_t)dOutputData, (sizeof(float)*SIZE)));
HIPCHECK(hipMemcpy(hOutputData, dOutputData, (sizeof(float)*SIZE), hipMemcpyDeviceToHost));
bool testResult = true;
for(int i = 0; i < SIZE; i++)
{
float expected = getNormalizedValue(float(hData[i]), texFormat);
float expected = getNormalizedValue(float(hData[i]), desc);
if(expected != hOutputData[i])
{
printf("mismatch at index:%d for texType:%d output:%f\n",i,texFormat,hOutputData[i]);
printf("mismatch at index:%d output:%f expected:%f\n",i,hOutputData[i],expected);
testResult = false;
break;
break;
}
}
hipFree(dData);
hipFree(dOutputData);
hipUnbindTexture(textureNormalizedVal_1D);
HIPCHECK(hipFreeArray(dData));
HIPCHECK(hipFree(dOutputData));
delete [] hOutputData;
return testResult;
}
@@ -118,12 +132,11 @@ int main(int argc, char** argv)
std::cout << "Arch - AMD GPU :: " << props.gcnArch << std::endl;
#endif
status &= textureTest<char> (HIP_AD_FORMAT_SIGNED_INT8);
status &= textureTest<unsigned char> (HIP_AD_FORMAT_UNSIGNED_INT8);
status &= textureTest<short> (HIP_AD_FORMAT_SIGNED_INT16);
status &= textureTest<unsigned short>(HIP_AD_FORMAT_UNSIGNED_INT16);
status &= textureTest<float> (HIP_AD_FORMAT_FLOAT);
status &= textureTest<char> (&texc);
status &= textureTest<unsigned char> (&texuc);
status &= textureTest<short> (&texs);
status &= textureTest<unsigned short>(&texus);
if(status){
passed();
}
+2 -2
Voir le fichier
@@ -17,8 +17,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
/*HIT_START
* BUILD: %t %s ../test_common.cpp
/* HIT_START
* BUILD: %t %s ../test_common.cpp EXCLUDE_HIP_PLATFORM vdi
* TEST: %t
* HIT_END
*/
+1 -1
Voir le fichier
@@ -1,5 +1,5 @@
/* HIT_START
* BUILD: %t %s ../test_common.cpp
* BUILD: %t %s ../test_common.cpp EXCLUDE_HIP_PLATFORM vdi
* TEST: %t
* HIT_END
*/
+1 -1
Voir le fichier
@@ -21,7 +21,7 @@ THE SOFTWARE.
*/
/* HIT_START
* BUILD: %t %s ../test_common.cpp
* BUILD: %t %s ../test_common.cpp EXCLUDE_HIP_PLATFORM vdi
* TEST: %t
* HIT_END
*/
+29 -22
Voir le fichier
@@ -21,12 +21,15 @@ THE SOFTWARE.
*/
/* HIT_START
* BUILD: %t %s ../test_common.cpp NVCC_OPTIONS -std=c++11
* BUILD: %t %s ../test_common.cpp EXCLUDE_HIP_PLATFORM nvcc vdi
* TEST: %t
* HIT_END
*/
#include "test_common.h"
//typedef char T;
const char *sampleName = "simpleTexture3D";
// Texture reference for 3D texture
#if __HIP__
__hip_pinned_shadow__
@@ -44,26 +47,29 @@ __hip_pinned_shadow__
texture<char, hipTextureType3D, hipReadModeElementType> texc;
template <typename T>
__global__ void simpleKernel3DArray(T* outputData,
__global__ void simpleKernel3DArray(T* outputData,
int width,
int height,int depth)
{
for (int i = 0; i < depth; i++) {
for (int j = 0; j < height; j++) {
for (int k = 0; k < width; k++) {
if(std::is_same<T, float>::value)
outputData[i*width*height + j*width + k] = tex3D(texf, k, j, i);
else if(std::is_same<T, int>::value)
outputData[i*width*height + j*width + k] = tex3D(texi, k, j, i);
else if(std::is_same<T, char>::value)
outputData[i*width*height + j*width + k] = tex3D(texc, k, j, i);
}
}
for (int j = 0; j < height; j++) {
for (int k = 0; k < width; k++) {
if(std::is_same<T, float>::value)
outputData[i*width*height + j*width + k] = tex3D(texf, k, j, i);
else if(std::is_same<T, int>::value)
outputData[i*width*height + j*width + k] = tex3D(texi, k, j, i);
else if(std::is_same<T, char>::value)
outputData[i*width*height + j*width + k] = tex3D(texc, k, j, i);
}
}
}
}
////////////////////////////////////////////////////////////////////////////////
//! Run a simple test for tex3D
////////////////////////////////////////////////////////////////////////////////
template <typename T>
void runTest(int width,int height,int depth,texture<T, hipTextureType3D, hipReadModeElementType> *tex, hipChannelFormatKind formatKind)
void runTest(int width,int height,int depth,texture<T, hipTextureType3D, hipReadModeElementType> *tex)
{
unsigned int size = width * height * depth * sizeof(T);
T* hData = (T*) malloc(size);
@@ -78,7 +84,7 @@ void runTest(int width,int height,int depth,texture<T, hipTextureType3D, hipRead
}
// Allocate array and copy image data
hipChannelFormatDesc channelDesc = hipCreateChannelDesc(sizeof(T)*8, 0, 0, 0, formatKind);
hipChannelFormatDesc channelDesc = hipCreateChannelDesc<T>();
hipArray *arr;
HIPCHECK(hipMalloc3DArray(&arr, &channelDesc, make_hipExtent(width, height, depth), hipArrayDefault));
@@ -88,11 +94,7 @@ void runTest(int width,int height,int depth,texture<T, hipTextureType3D, hipRead
myparms.srcPtr = make_hipPitchedPtr(hData, width * sizeof(T), width, height);
myparms.dstArray = arr;
myparms.extent = make_hipExtent(width, height, depth);
#ifdef __HIP_PLATFORM_NVCC__
myparms.kind = cudaMemcpyHostToDevice;
#else
myparms.kind = hipMemcpyHostToDevice;
#endif
HIPCHECK(hipMemcpy3D(&myparms));
// set texture parameters
@@ -117,7 +119,7 @@ void runTest(int width,int height,int depth,texture<T, hipTextureType3D, hipRead
// copy result from device to host
HIPCHECK(hipMemcpy(hOutputData, dData, size, hipMemcpyDeviceToHost));
HipTest::checkArray(hData,hOutputData,width,height,depth);
HipTest::checkArray(hData,hOutputData,width,height,depth);
hipFree(dData);
hipFreeArray(arr);
@@ -125,13 +127,18 @@ void runTest(int width,int height,int depth,texture<T, hipTextureType3D, hipRead
free(hOutputData);
}
////////////////////////////////////////////////////////////////////////////////
// Program main
////////////////////////////////////////////////////////////////////////////////
int main(int argc, char **argv)
{
printf("%s starting...\n", sampleName);
for(int i=1;i<25;i++)
{
runTest<float>(i,i,i,&texf, hipChannelFormatKindFloat);
runTest<int>(i+1,i,i,&texi, hipChannelFormatKindSigned);
runTest<char>(i,i+1,i,&texc, hipChannelFormatKindSigned);
runTest<float>(i,i,i,&texf);
runTest<int>(i+1,i,i,&texi);
runTest<char>(i,i+1,i,&texc);
}
passed();
}