SWDEV-502480 - Update documentation from GitHub 2024-12-05
Change-Id: I179814351b77935aff55e8ae47dd322a3e15a868
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@@ -26,11 +26,10 @@ according to the :ref:`SIMT model<programming_model_simt>`, together with the
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necessary registers and caches.
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The threads are executed in groupings called warps. The amount of threads
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making up a warp is architecture dependent.
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On AMD GPUs the warp size is commonly 64 threads, except in RDNA
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architectures which can utilize a warp size of 32 or 64 respectively.
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The warp size of supported AMD GPUs is listed in the :doc:`rocm:reference/gpu-arch-specs`.
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NVIDIA GPUs have a warp size of 32.
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making up a warp is architecture dependent. On AMD GPUs the warp size is
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commonly 64 threads, except in RDNA architectures which can utilize a warp size
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of 32 or 64 respectively. The warp size of supported AMD GPUs is listed in the
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:doc:`rocm:reference/gpu-arch-specs`. NVIDIA GPUs have a warp size of 32.
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In contrast to CPUs, GPUs generally do not employ complex cache structures or
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control logic, like branch prediction or out-of-order execution, but instead
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