[hip] Those texture interfaces are C interfaces should be always exposed.
Change-Id: Ie34f1420839b17486346149b1672e70ec0088b54
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@@ -3377,7 +3377,7 @@ hipError_t hipLaunchKernel(const void* function_address,
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size_t sharedMemBytes __dparm(0),
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hipStream_t stream __dparm(0));
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#if __HIP_ROCclr__
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#if __HIP_ROCclr__ || !defined(__HCC__)
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hipError_t hipBindTexture(
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size_t* offset,
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const textureReference* tex,
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