SWDEV-470698 - fix formatting, add format check workflow (#657)

이 커밋은 다음에 포함됨:
Danylo Lytovchenko 작성하고 GitHub가 2025-08-20 19:58:06 +05:30를 커밋함
1 부모 5840940caa
커밋 f7338717ae
1574 파일이 변경됨
+162903 -199277

검색과 일치하는 파일 없음

+18 -28
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@@ -90,12 +90,10 @@ bool OCLGLCommon::initializeGLContext(OCLGLHandle& hGL) {
}
}
if (hGL->vInfo == NULL) {
int dblBuf[] = {GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE,
1, GLX_BLUE_SIZE, 1, GLX_DEPTH_SIZE,
12, GLX_DOUBLEBUFFER, None};
int dblBuf[] = {GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE,
1, GLX_DEPTH_SIZE, 12, GLX_DOUBLEBUFFER, None};
hGL->vInfo =
glXChooseVisual(hGL->display, DefaultScreen(hGL->display), dblBuf);
hGL->vInfo = glXChooseVisual(hGL->display, DefaultScreen(hGL->display), dblBuf);
if (hGL->vInfo == NULL) {
printf("glXChooseVisual() failed\n");
return false;
@@ -110,14 +108,12 @@ bool OCLGLCommon::initializeGLContext(OCLGLHandle& hGL) {
}
XSetWindowAttributes swa = {0};
hGL->cmap = XCreateColormap(hGL->display,
RootWindow(hGL->display, hGL->vInfo->screen),
hGL->cmap = XCreateColormap(hGL->display, RootWindow(hGL->display, hGL->vInfo->screen),
hGL->vInfo->visual, AllocNone);
swa.colormap = hGL->cmap;
hGL->window = XCreateWindow(
hGL->display, RootWindow(hGL->display, hGL->vInfo->screen), 0, 0, 640,
480, 0, hGL->vInfo->depth, InputOutput, hGL->vInfo->visual,
CWBorderPixel | CWColormap | CWEventMask, &swa);
hGL->window = XCreateWindow(hGL->display, RootWindow(hGL->display, hGL->vInfo->screen), 0, 0, 640,
480, 0, hGL->vInfo->depth, InputOutput, hGL->vInfo->visual,
CWBorderPixel | CWColormap | CWEventMask, &swa);
Bool glErr = glXMakeCurrent(hGL->display, hGL->window, hGL->context);
if (False == glErr) {
@@ -142,8 +138,8 @@ bool OCLGLCommon::checkAssociationDeviceWithGLContext(OCLGLHandle& hGL) {
(cl_context_properties)hGL->display,
0};
error_ = _wrapper->clGetGLContextInfoKHR(
properties, CL_DEVICES_FOR_GL_CONTEXT_KHR, 0, NULL, &devicesSize);
error_ = _wrapper->clGetGLContextInfoKHR(properties, CL_DEVICES_FOR_GL_CONTEXT_KHR, 0, NULL,
&devicesSize);
if (error_ != CL_SUCCESS) {
printf("clGetGLContextInfoKHR failed (%d)\n", error_);
return false;
@@ -152,9 +148,8 @@ bool OCLGLCommon::checkAssociationDeviceWithGLContext(OCLGLHandle& hGL) {
cl_uint numDevices = (cl_uint)devicesSize / sizeof(cl_device_id);
cl_device_id* interopDevices = (cl_device_id*)malloc(devicesSize);
error_ =
_wrapper->clGetGLContextInfoKHR(properties, CL_DEVICES_FOR_GL_CONTEXT_KHR,
devicesSize, interopDevices, NULL);
error_ = _wrapper->clGetGLContextInfoKHR(properties, CL_DEVICES_FOR_GL_CONTEXT_KHR, devicesSize,
interopDevices, NULL);
if (error_ != CL_SUCCESS) {
printf("clGetGLContextInfoKHR failed (%d)\n", error_);
free(interopDevices);
@@ -200,8 +195,7 @@ void OCLGLCommon::createCLContextFromGLContext(OCLGLHandle& hGL) {
// Release current command queue
if (cmdQueues_[_deviceId]) {
error_ = _wrapper->clReleaseCommandQueue(cmdQueues_[_deviceId]);
CHECK_RESULT_NO_RETURN((error_ != CL_SUCCESS),
"clReleaseCommandQueue() failed");
CHECK_RESULT_NO_RETURN((error_ != CL_SUCCESS), "clReleaseCommandQueue() failed");
}
// Release current context
@@ -211,22 +205,18 @@ void OCLGLCommon::createCLContextFromGLContext(OCLGLHandle& hGL) {
}
// Create new CL context from GL context
context_ =
clCreateContext(properties, 1, &devices_[_deviceId], NULL, NULL, &error_);
context_ = clCreateContext(properties, 1, &devices_[_deviceId], NULL, NULL, &error_);
CHECK_RESULT((error_ != CL_SUCCESS), "clCreateContext() failed (%d)", error_);
// Create command queue for new context
cmdQueues_[_deviceId] =
_wrapper->clCreateCommandQueue(context_, devices_[_deviceId], 0, &error_);
CHECK_RESULT((error_ != CL_SUCCESS), "clCreateCommandQueue() failed (%d)",
error_);
cmdQueues_[_deviceId] = _wrapper->clCreateCommandQueue(context_, devices_[_deviceId], 0, &error_);
CHECK_RESULT((error_ != CL_SUCCESS), "clCreateCommandQueue() failed (%d)", error_);
// GLEW versions 1.13.0 and earlier do not fetch all GL function pointers
// without glewExperimental set.
glewExperimental = GL_TRUE;
GLenum glErr = glewInit();
CHECK_RESULT((glErr != GLEW_OK), "glewInit() failed: %s",
glewGetErrorString(glErr));
CHECK_RESULT((glErr != GLEW_OK), "glewInit() failed: %s", glewGetErrorString(glErr));
}
void OCLGLCommon::makeCurrent(OCLGLHandle hGL) {
@@ -240,8 +230,8 @@ void OCLGLCommon::makeCurrent(OCLGLHandle hGL) {
}
}
void OCLGLCommon::getCLContextPropertiesFromGLContext(
const OCLGLHandle hGL, cl_context_properties properties[7]) {
void OCLGLCommon::getCLContextPropertiesFromGLContext(const OCLGLHandle hGL,
cl_context_properties properties[7]) {
if (!properties) return;
properties[0] = CL_CONTEXT_PLATFORM;