SWDEV-470698 - fix formatting, add format check workflow (#657)

This commit is contained in:
Danylo Lytovchenko
2025-08-20 16:28:06 +02:00
committed by GitHub
parent 5840940caa
commit f7338717ae
1574 changed files with 162972 additions and 199346 deletions
@@ -39,14 +39,11 @@ const static char* strKernel =
"} "
" \n";
OCLGLBuffer::OCLGLBuffer() : inGLBuffer_(0), outGLBuffer_(0) {
_numSubTests = 1;
}
OCLGLBuffer::OCLGLBuffer() : inGLBuffer_(0), outGLBuffer_(0) { _numSubTests = 1; }
OCLGLBuffer::~OCLGLBuffer() {}
void OCLGLBuffer::open(unsigned int test, char* units, double& conversion,
unsigned int deviceId) {
void OCLGLBuffer::open(unsigned int test, char* units, double& conversion, unsigned int deviceId) {
// Initialize random number seed
srand((unsigned int)time(NULL));
@@ -54,17 +51,14 @@ void OCLGLBuffer::open(unsigned int test, char* units, double& conversion,
if (_errorFlag) return;
// Build the kernel
program_ = _wrapper->clCreateProgramWithSource(context_, 1, &strKernel, NULL,
&error_);
CHECK_RESULT((error_ != CL_SUCCESS),
"clCreateProgramWithSource() failed (%d)", error_);
program_ = _wrapper->clCreateProgramWithSource(context_, 1, &strKernel, NULL, &error_);
CHECK_RESULT((error_ != CL_SUCCESS), "clCreateProgramWithSource() failed (%d)", error_);
error_ = _wrapper->clBuildProgram(program_, 1, &devices_[deviceId], NULL,
NULL, NULL);
error_ = _wrapper->clBuildProgram(program_, 1, &devices_[deviceId], NULL, NULL, NULL);
if (error_ != CL_SUCCESS) {
char programLog[1024];
_wrapper->clGetProgramBuildInfo(program_, devices_[deviceId],
CL_PROGRAM_BUILD_LOG, 1024, programLog, 0);
_wrapper->clGetProgramBuildInfo(program_, devices_[deviceId], CL_PROGRAM_BUILD_LOG, 1024,
programLog, 0);
printf("\n%s\n", programLog);
fflush(stdout);
}
@@ -96,70 +90,57 @@ void OCLGLBuffer::run(void) {
glGenBuffers(1, &outGLBuffer_);
glBindBuffer(GL_ARRAY_BUFFER, inGLBuffer_);
glBufferData(GL_ARRAY_BUFFER, c_numOfElements * sizeof(cl_uint4), inData,
GL_STATIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, c_numOfElements * sizeof(cl_uint4), inData, GL_STATIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, outGLBuffer_);
glBufferData(GL_ARRAY_BUFFER, c_numOfElements * sizeof(cl_uint4), outDataGL,
GL_STATIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, c_numOfElements * sizeof(cl_uint4), outDataGL, GL_STATIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glFinish();
// Create input buffer from GL input buffer
buffer = _wrapper->clCreateFromGLBuffer(context_, CL_MEM_READ_ONLY,
inGLBuffer_, &error_);
CHECK_RESULT((error_ != CL_SUCCESS), "Unable to create input GL buffer (%d)",
error_);
buffer = _wrapper->clCreateFromGLBuffer(context_, CL_MEM_READ_ONLY, inGLBuffer_, &error_);
CHECK_RESULT((error_ != CL_SUCCESS), "Unable to create input GL buffer (%d)", error_);
buffers_.push_back(buffer);
// Create output buffer from GL output buffer
buffer = _wrapper->clCreateFromGLBuffer(context_, CL_MEM_WRITE_ONLY,
outGLBuffer_, &error_);
CHECK_RESULT((error_ != CL_SUCCESS), "Unable to create output GL buffer (%d)",
error_);
buffer = _wrapper->clCreateFromGLBuffer(context_, CL_MEM_WRITE_ONLY, outGLBuffer_, &error_);
CHECK_RESULT((error_ != CL_SUCCESS), "Unable to create output GL buffer (%d)", error_);
buffers_.push_back(buffer);
// Create a CL output buffer
buffer = _wrapper->clCreateBuffer(context_, CL_MEM_READ_WRITE,
c_numOfElements * sizeof(cl_uint4), NULL,
&error_);
buffer = _wrapper->clCreateBuffer(context_, CL_MEM_READ_WRITE, c_numOfElements * sizeof(cl_uint4),
NULL, &error_);
CHECK_RESULT((error_ != CL_SUCCESS), "clCreateBuffer() failed (%d)", error_);
buffers_.push_back(buffer);
// Assign args and execute
for (unsigned int i = 0; i < buffers_.size(); i++) {
error_ =
_wrapper->clSetKernelArg(kernel_, i, sizeof(cl_mem), &buffers()[i]);
CHECK_RESULT((error_ != CL_SUCCESS), "clSetKernelArg() failed (%d)",
error_);
error_ = _wrapper->clSetKernelArg(kernel_, i, sizeof(cl_mem), &buffers()[i]);
CHECK_RESULT((error_ != CL_SUCCESS), "clSetKernelArg() failed (%d)", error_);
}
error_ = _wrapper->clEnqueueAcquireGLObjects(cmdQueues_[_deviceId], 2,
&buffers()[0], 0, NULL, NULL);
CHECK_RESULT((error_ != CL_SUCCESS), "Unable to acquire GL objects (%d)",
error_);
error_ =
_wrapper->clEnqueueAcquireGLObjects(cmdQueues_[_deviceId], 2, &buffers()[0], 0, NULL, NULL);
CHECK_RESULT((error_ != CL_SUCCESS), "Unable to acquire GL objects (%d)", error_);
size_t gws[1] = {c_numOfElements};
error_ = _wrapper->clEnqueueNDRangeKernel(cmdQueues_[_deviceId], kernel_, 1,
NULL, gws, NULL, 0, NULL, NULL);
CHECK_RESULT((error_ != CL_SUCCESS), "clEnqueueNDRangeKernel() failed (%d)",
error_);
error_ = _wrapper->clEnqueueNDRangeKernel(cmdQueues_[_deviceId], kernel_, 1, NULL, gws, NULL, 0,
NULL, NULL);
CHECK_RESULT((error_ != CL_SUCCESS), "clEnqueueNDRangeKernel() failed (%d)", error_);
error_ = _wrapper->clEnqueueReleaseGLObjects(cmdQueues_[_deviceId], 2,
&buffers()[0], 0, NULL, NULL);
CHECK_RESULT((error_ != CL_SUCCESS), "clEnqueueReleaseGLObjects failed (%d)",
error_);
error_ =
_wrapper->clEnqueueReleaseGLObjects(cmdQueues_[_deviceId], 2, &buffers()[0], 0, NULL, NULL);
CHECK_RESULT((error_ != CL_SUCCESS), "clEnqueueReleaseGLObjects failed (%d)", error_);
error_ = _wrapper->clFinish(cmdQueues_[_deviceId]);
CHECK_RESULT((error_ != CL_SUCCESS), "clFinish() failed (%d)", error_);
// Get the results from both CL and GL buffers
error_ = _wrapper->clEnqueueReadBuffer(
cmdQueues_[_deviceId], buffers()[2], CL_TRUE, 0,
c_numOfElements * sizeof(cl_uint4), outDataCL, 0, NULL, NULL);
CHECK_RESULT((error_ != CL_SUCCESS), "Unable to read output CL array! (%d)",
error_);
error_ =
_wrapper->clEnqueueReadBuffer(cmdQueues_[_deviceId], buffers()[2], CL_TRUE, 0,
c_numOfElements * sizeof(cl_uint4), outDataCL, 0, NULL, NULL);
CHECK_RESULT((error_ != CL_SUCCESS), "Unable to read output CL array! (%d)", error_);
glBindBuffer(GL_ARRAY_BUFFER, outGLBuffer_);
void* glMem = glMapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY);
@@ -190,15 +171,13 @@ void OCLGLBuffer::run(void) {
CHECK_RESULT((outDataCL[i].s[j] != expectedCL.s[j]),
"Element %d in CL output buffer is incorrect!\n\t \
expected:{%d, %d, %d, %d} differs from actual:{%d, %d, %d, %d}",
i, expectedCL.s[0], expectedCL.s[1], expectedCL.s[2],
expectedCL.s[3], outDataCL[i].s[0], outDataCL[i].s[1],
outDataCL[i].s[2], outDataCL[i].s[3]);
i, expectedCL.s[0], expectedCL.s[1], expectedCL.s[2], expectedCL.s[3],
outDataCL[i].s[0], outDataCL[i].s[1], outDataCL[i].s[2], outDataCL[i].s[3]);
CHECK_RESULT((outDataGL[i].s[j] != expectedGL.s[j]),
"Element %d in GL output buffer is incorrect!\n\t \
expected:{%d, %d, %d, %d} differs from actual:{%d, %d, %d, %d}",
i, expectedGL.s[0], expectedGL.s[1], expectedGL.s[2],
expectedGL.s[3], outDataGL[i].s[0], outDataGL[i].s[1],
outDataGL[i].s[2], outDataGL[i].s[3]);
i, expectedGL.s[0], expectedGL.s[1], expectedGL.s[2], expectedGL.s[3],
outDataGL[i].s[0], outDataGL[i].s[1], outDataGL[i].s[2], outDataGL[i].s[3]);
}
}
}