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//
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// Copyright (c) 2010 Advanced Micro Devices, Inc. All rights reserved.
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//
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#ifndef BLIT_HPP_
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#define BLIT_HPP_
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#include "top.hpp"
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#include "platform/command.hpp"
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#include "device/device.hpp"
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/*! \addtogroup GPU Blit Implementation
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* @{
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*/
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//! GPU Blit Manager Implementation
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namespace device {
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//! Blit Manager Abstraction class
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class BlitManager : public amd::HeapObject
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{
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public:
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//! HW accelerated setup
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union Setup {
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struct {
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uint disableReadBuffer_ : 1;
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uint disableReadBufferRect_ : 1;
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uint disableReadImage_ : 1;
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uint disableWriteBuffer_ : 1;
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uint disableWriteBufferRect_ : 1;
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uint disableWriteImage_ : 1;
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uint disableCopyBuffer_ : 1;
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uint disableCopyBufferRect_ : 1;
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uint disableCopyImageToBuffer_ : 1;
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uint disableCopyBufferToImage_ : 1;
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uint disableCopyImage_ : 1;
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uint disableFillBuffer_ : 1;
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uint disableFillImage_ : 1;
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uint disableCopyBufferToImageOpt_: 1;
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};
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uint32_t value_;
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Setup() : value_(0) {}
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void disableAll() { value_ = 0xffffffff; }
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};
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public:
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//! Constructor
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BlitManager(
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Setup setup = Setup() //!< Specifies HW accelerated blits
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) : setup_(setup), syncOperation_(false) {}
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//! Destructor
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virtual ~BlitManager() { }
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//! Creates HostBlitManager object
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virtual bool create(amd::Device& device) { return true; }
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//! Copies a buffer object to system memory
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virtual bool readBuffer(
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Memory& srcMemory, //!< Source memory object
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void* dstHost, //!< Destination host memory
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const amd::Coord3D& origin, //!< Source origin
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const = 0;
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//! Copies a buffer object to system memory
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virtual bool readBufferRect(
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Memory& srcMemory, //!< Source memory object
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void* dstHost, //!< Destinaiton host memory
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const amd::BufferRect& bufRect, //!< Source rectangle
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const amd::BufferRect& hostRect, //!< Destination rectangle
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const = 0;
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//! Copies an image object to system memory
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virtual bool readImage(
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Memory& srcMemory, //!< Source memory object
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void* dstHost, //!< Destination host memory
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const amd::Coord3D& origin, //!< Source origin
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const amd::Coord3D& size, //!< Size of the copy region
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size_t rowPitch, //!< Row pitch for host memory
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size_t slicePitch, //!< Slice pitch for host memory
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bool entire = false //!< Entire buffer will be updated
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) const = 0;
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//! Copies system memory to a buffer object
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virtual bool writeBuffer(
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const void* srcHost, //!< Source host memory
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Memory& dstMemory, //!< Destination memory object
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const amd::Coord3D& origin, //!< Destination origin
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const = 0;
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//! Copies system memory to a buffer object
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virtual bool writeBufferRect(
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const void* srcHost, //!< Source host memory
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Memory& dstMemory, //!< Destination memory object
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const amd::BufferRect& hostRect, //!< Destination rectangle
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const amd::BufferRect& bufRect, //!< Source rectangle
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const = 0;
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//! Copies system memory to an image object
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virtual bool writeImage(
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const void* srcHost, //!< Source host memory
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Memory& dstMemory, //!< Destination memory object
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const amd::Coord3D& origin, //!< Destination origin
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const amd::Coord3D& size, //!< Size of the copy region
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size_t rowPitch, //!< Row pitch for host memory
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size_t slicePitch, //!< Slice pitch for host memory
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bool entire = false //!< Entire buffer will be updated
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) const = 0;
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//! Copies a buffer object to another buffer object
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virtual bool copyBuffer(
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Memory& srcMemory, //!< Source memory object
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Memory& dstMemory, //!< Destination memory object
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const amd::Coord3D& srcOrigin, //!< Source origin
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const amd::Coord3D& dstOrigin, //!< Destination origin
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const = 0;
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//! Copies a buffer object to another buffer object
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virtual bool copyBufferRect(
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Memory& srcMemory, //!< Source memory object
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Memory& dstMemory, //!< Destination memory object
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const amd::BufferRect& srcRect, //!< Source rectangle
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const amd::BufferRect& dstRect, //!< Destination rectangle
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const = 0;
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//! Copies an image object to a buffer object
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virtual bool copyImageToBuffer(
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Memory& srcMemory, //!< Source memory object
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Memory& dstMemory, //!< Destination memory object
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const amd::Coord3D& srcOrigin, //!< Source origin
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const amd::Coord3D& dstOrigin, //!< Destination origin
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false, //!< Entire buffer will be updated
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size_t rowPitch = 0, //!< Pitch for buffer
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size_t slicePitch = 0 //!< Slice for buffer
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) const = 0;
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//! Copies a buffer object to an image object
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virtual bool copyBufferToImage(
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Memory& srcMemory, //!< Source memory object
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Memory& dstMemory, //!< Destination memory object
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const amd::Coord3D& srcOrigin, //!< Source origin
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const amd::Coord3D& dstOrigin, //!< Destination origin
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false, //!< Entire buffer will be updated
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size_t rowPitch = 0, //!< Pitch for buffer
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size_t slicePitch = 0 //!< Slice for buffer
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) const = 0;
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//! Copies an image object to another image object
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virtual bool copyImage(
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Memory& srcMemory, //!< Source memory object
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Memory& dstMemory, //!< Destination memory object
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const amd::Coord3D& srcOrigin, //!< Source origin
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const amd::Coord3D& dstOrigin, //!< Destination origin
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const = 0;
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//! Fills a buffer memory with a pattern data
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virtual bool fillBuffer(
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Memory& memory, //!< Memory object to fill with pattern
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const void* pattern, //!< Pattern data
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size_t patternSize, //!< Pattern size
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const amd::Coord3D& origin, //!< Destination origin
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const = 0;
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//! Fills an image memory with a pattern data
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virtual bool fillImage(
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Memory& dstMemory, //!< Memory object to fill with pattern
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const void* pattern, //!< Pattern data
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const amd::Coord3D& origin, //!< Destination origin
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const = 0;
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//! Enables synchronization on blit operations
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void enableSynchronization() { syncOperation_ = true; }
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protected:
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const Setup setup_; //!< HW accelerated blit requested
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bool syncOperation_; //!< Blit operations are synchronized
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private:
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//! Disable copy constructor
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BlitManager(const BlitManager&);
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//! Disable operator=
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BlitManager& operator=(const BlitManager&);
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};
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//! Host Blit Manager
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class HostBlitManager : public device::BlitManager
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{
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public:
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//! Constructor
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HostBlitManager(
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VirtualDevice& vdev, //!< Virtual GPU to be used for blits
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Setup setup = Setup() //!< Specifies HW accelerated blits
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);
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//! Destructor
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virtual ~HostBlitManager() { }
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//! Creates HostBlitManager object
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virtual bool create(amd::Device& device) { return true; }
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//! Copies a buffer object to system memory
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virtual bool readBuffer(
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device::Memory& srcMemory, //!< Source memory object
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void* dstHost, //!< Destination host memory
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const amd::Coord3D& origin, //!< Source origin
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const;
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//! Copies a buffer object to system memory
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virtual bool readBufferRect(
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device::Memory& srcMemory, //!< Source memory object
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void* dstHost, //!< Destinaiton host memory
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const amd::BufferRect& bufRect, //!< Source rectangle
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const amd::BufferRect& hostRect, //!< Destination rectangle
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const;
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//! Copies an image object to system memory
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virtual bool readImage(
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device::Memory& srcMemory, //!< Source memory object
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void* dstHost, //!< Destination host memory
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const amd::Coord3D& origin, //!< Source origin
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const amd::Coord3D& size, //!< Size of the copy region
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size_t rowPitch, //!< Row pitch for host memory
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size_t slicePitch, //!< Slice pitch for host memory
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bool entire = false //!< Entire buffer will be updated
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) const;
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//! Copies system memory to a buffer object
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virtual bool writeBuffer(
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const void* srcHost, //!< Source host memory
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device::Memory& dstMemory, //!< Destination memory object
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const amd::Coord3D& origin, //!< Destination origin
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const;
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//! Copies system memory to a buffer object
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virtual bool writeBufferRect(
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const void* srcHost, //!< Source host memory
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device::Memory& dstMemory, //!< Destination memory object
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const amd::BufferRect& hostRect, //!< Destination rectangle
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const amd::BufferRect& bufRect, //!< Source rectangle
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const;
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//! Copies system memory to an image object
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virtual bool writeImage(
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const void* srcHost, //!< Source host memory
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device::Memory& dstMemory, //!< Destination memory object
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const amd::Coord3D& origin, //!< Destination origin
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const amd::Coord3D& size, //!< Size of the copy region
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size_t rowPitch, //!< Row pitch for host memory
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size_t slicePitch, //!< Slice pitch for host memory
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bool entire = false //!< Entire buffer will be updated
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) const;
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//! Copies a buffer object to another buffer object
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virtual bool copyBuffer(
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device::Memory& srcMemory, //!< Source memory object
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device::Memory& dstMemory, //!< Destination memory object
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const amd::Coord3D& srcOrigin, //!< Source origin
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const amd::Coord3D& dstOrigin, //!< Destination origin
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const;
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//! Copies a buffer object to another buffer object
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virtual bool copyBufferRect(
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device::Memory& srcMemory, //!< Source memory object
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device::Memory& dstMemory, //!< Destination memory object
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const amd::BufferRect& srcRect, //!< Source rectangle
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const amd::BufferRect& dstRect, //!< Destination rectangle
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const;
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//! Copies an image object to a buffer object
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virtual bool copyImageToBuffer(
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device::Memory& srcMemory, //!< Source memory object
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device::Memory& dstMemory, //!< Destination memory object
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const amd::Coord3D& srcOrigin, //!< Source origin
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const amd::Coord3D& dstOrigin, //!< Destination origin
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false, //!< Entire buffer will be updated
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size_t rowPitch = 0, //!< Pitch for buffer
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size_t slicePitch = 0 //!< Slice for buffer
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) const;
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//! Copies a buffer object to an image object
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virtual bool copyBufferToImage(
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device::Memory& srcMemory, //!< Source memory object
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device::Memory& dstMemory, //!< Destination memory object
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const amd::Coord3D& srcOrigin, //!< Source origin
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const amd::Coord3D& dstOrigin, //!< Destination origin
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false, //!< Entire buffer will be updated
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size_t rowPitch = 0, //!< Pitch for buffer
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size_t slicePitch = 0 //!< Slice for buffer
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) const;
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//! Copies an image object to another image object
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virtual bool copyImage(
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device::Memory& srcMemory, //!< Source memory object
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device::Memory& dstMemory, //!< Destination memory object
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const amd::Coord3D& srcOrigin, //!< Source origin
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const amd::Coord3D& dstOrigin, //!< Destination origin
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const;
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//! Fills a buffer memory with a pattern data
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virtual bool fillBuffer(
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device::Memory& memory, //!< Memory object to fill with pattern
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const void* pattern, //!< Pattern data
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size_t patternSize, //!< Pattern size
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const amd::Coord3D& origin, //!< Destination origin
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const;
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//! Fills an image memory with a pattern data
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virtual bool fillImage(
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device::Memory& dstMemory, //!< Memory object to fill with pattern
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const void* pattern, //!< Pattern data
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const amd::Coord3D& origin, //!< Destination origin
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const amd::Coord3D& size, //!< Size of the copy region
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bool entire = false //!< Entire buffer will be updated
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) const;
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protected:
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VirtualDevice& vDev_; //!< Virtual device object
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const amd::Device& dev_; //!< Physical device
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private:
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//! Disable copy constructor
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HostBlitManager(const HostBlitManager&);
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//! Disable operator=
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HostBlitManager& operator=(const HostBlitManager&);
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};
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/*@}*/} // namespace device
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#endif /*BLIT_HPP_*/
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Reference in New Issue
Block a user