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//
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// Copyright (c) 2008 Advanced Micro Devices, Inc. All rights reserved.
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//
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#ifndef UTIL_HPP_
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#define UTIL_HPP_
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#include "top.hpp"
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#include "thread/atomic.hpp"
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#include <string>
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namespace amd {
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/*! \addtogroup Utils Utilities
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* @{
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*/
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//! \brief Check if the given value \a val is a power of 2.
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template <typename T>
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static inline bool
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isPowerOfTwo(T val)
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{
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return (val & (val - 1)) == 0;
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}
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//! \cond ignore
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// Compute the next power of 2 helper.
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template <uint N>
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struct NextPowerOfTwoFunction
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{
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template <typename T>
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static T compute(T val)
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{
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val = NextPowerOfTwoFunction<N/2>::compute(val);
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return (val >> N) | val;
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}
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};
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// Specialized version for <1> to break the recursion.
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template <>
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struct NextPowerOfTwoFunction<1>
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{
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template <typename T>
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static T compute(T val) { return (val >> 1) | val; }
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};
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template <uint N, int S>
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struct NextPowerOfTwoHelper
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{
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static const uint prev = NextPowerOfTwoHelper<N, S / 2>::value;
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static const uint value = (prev >> S) | prev;
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};
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template <uint N>
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struct NextPowerOfTwoHelper<N, 1>
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{
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static const int value = (N >> 1) | N;
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};
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template <uint N>
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struct NextPowerOfTwo
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{
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static const uint value = NextPowerOfTwoHelper<N-1, 16>::value + 1;
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};
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//! \endcond
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/*! \brief Return the next power of two for a value of type T.
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*
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* The compute function is (with n = sizeof(T)*8):
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*
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* val = (val >> 1) | val;
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* val = (val >> 2) | val;
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* ...
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* val = (val >> n/4) | val;
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* val = (val >> n/2) | val;
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*
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* The next power of two is: 1+compute(val-1)
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*/
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template <typename T>
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inline T
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nextPowerOfTwo(T val)
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{
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return NextPowerOfTwoFunction<sizeof(T)*4>::compute(val - 1) + 1;
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}
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// Compute log2(N)
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template <uint N>
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struct Log2
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{
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static const uint value = Log2<N/2>::value + 1;
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};
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// Break the recursion
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template <>
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struct Log2<1>
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{
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static const uint value = 0;
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};
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/*! \brief Return the log2 for a value of type T.
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*
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* The compute function is (with n = sizeof(T)*8):
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*
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* uint l = 0;
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* if (val >= 1 << n/2) { val >>= n/2; l |= n/2; }
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* if (val >= 1 << n/4) { val >>= n/4; l |= n/4; }
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* ...
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* if (val >= 1 << 2) { val >>= 2; l |= 2; }
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* if (val >= 1 << 1) { l |= 1; }
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* return l;
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*/
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template <uint N>
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struct Log2Function
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{
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template <typename T>
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static uint compute(T val)
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{
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uint l = 0;
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if (val >= T(1) << N) {
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val >>= N; l = N;
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}
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return l + Log2Function<N/2>::compute(val);
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}
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};
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template <>
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struct Log2Function<1>
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{
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template <typename T>
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static uint compute(T val) {
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return (val >= T(1)<<1) ? 1 : 0;
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}
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};
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// log2 helper function
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template <typename T>
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inline uint
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log2(T val)
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{
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return Log2Function<sizeof(T)*4>::compute(val);
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}
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template <typename T>
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inline T
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alignDown(T value, size_t alignment)
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{
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return (T) (value & ~(alignment - 1));
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}
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template <typename T>
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inline T*
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alignDown(T* value, size_t alignment)
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{
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return (T*) alignDown((intptr_t) value, alignment);
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}
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template <typename T>
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inline T
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alignUp(T value, size_t alignment)
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{
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return alignDown((T) (value + alignment - 1), alignment);
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}
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template <typename T>
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inline T*
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alignUp(T* value, size_t alignment)
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{
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return (T*) alignDown((intptr_t) (value + alignment - 1), alignment);
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}
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template<typename T>
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inline bool isMultipleOf(T value, size_t alignment)
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{
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if (isPowerOfTwo(alignment)) {
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// fast path, using logical operators
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return alignUp(value, alignment) == value;
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}
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return value % alignment == 0;
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}
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template<typename T>
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inline bool isMultipleOf(T* value, size_t alignment)
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{
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intptr_t ptr = reinterpret_cast<intptr_t>(value);
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return isMultipleOf(ptr, alignment);
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}
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template <class T, class AllocClass = HeapObject>
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struct SimplyLinkedNode : public AllocClass
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{
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typedef SimplyLinkedNode<T, AllocClass> Node;
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protected:
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Atomic<Node*> next_; /*!< \brief The next element. */
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T volatile item_;
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public:
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//! \brief Return the next element in the linked-list.
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Node* next() const { return next_; }
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//! \brief Return the item.
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T item() const { return item_; }
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//! \brief Set the next element pointer.
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void setNext(Node* next) { next_ = next; }
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//! \brief Set the item.
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void setItem(T item) { item_ = item; }
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//! \brief Swap the next element pointer.
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Node* swapNext(Node* next) { return next_.swap(next); }
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//! \brief Compare and set the next element pointer.
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bool compareAndSetNext(Node* compare, Node* next)
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{
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return next_.compareAndSet(compare, next);
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}
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};
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/* For the implementation of a doubly-linked list, check:
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* Lock-Free and Practical
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* Deques and Doubly Linked
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* Lists using Single-Word
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* Compare-And-Swap
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*
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* Hakan Sundell, Philippas Tsigas
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* Department of Computing Science
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* Chalmers Univ. of Technol. and Goteborg Univ.
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*/
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template <class T, class AllocClass = HeapObject>
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struct DoublyLinkedNode
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{
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typedef SimplyLinkedNode<T, AllocClass> Node;
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protected:
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Atomic<Node*> prev_; //!< The previous element.
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Atomic<Node*> next_; //!< The next element.
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T volatile item_;
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public:
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//! \brief Return the previous element in the linked-list.
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Node* prev() const { return prev_; }
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//! \brief Return the next element in the linked-list.
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Node* next() const { return next_; }
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//! \brief Return the item.
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T item() const { return item_; }
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//! \brief Set the previous element pointer.
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void setPrev(Node* prev) { prev_ = prev; }
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//! \brief Set the next element pointer.
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void setNext(Node* next) { next_ = next; }
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//! \brief Set the item.
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void setItem(T item) { item_ = item; }
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//! \brief Swap the previous element pointer.
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Node* swapPrev(Node* prev)
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{
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return prev_.swap(prev);
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}
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//! \brief Swap the next element pointer.
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Node* swapNext( Node* next)
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{
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return next_.swap(next);
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}
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//! \brief Compare and set the previous element pointer.
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bool compareAndSetPrev(Node* compare, Node* prev)
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{
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return prev_.compareAndSet(compare, prev, false, false);
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}
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//! \brief Compare and set the next element pointer.
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bool compareAndSetNext(Node* compare, Node* next)
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{
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return next_.compareAndSet(compare, next, false, false);
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}
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};
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template <class Reference, class Value>
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struct DeviceMap {
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Reference ref_;
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Value value_;
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};
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inline uint
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countBitsSet32(uint32_t value)
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{
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#if __GNUC__ >= 4
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return (uint)__builtin_popcount(value);
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#else
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value = value - ((value >> 1) & 0x55555555);
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value = (value & 0x33333333) + ((value >> 2) & 0x33333333);
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return (uint)(((value + (value >> 4) & 0xF0F0F0F) * 0x1010101) >> 24);
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#endif
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}
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inline uint
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countBitsSet64(uint64_t value)
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{
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#if __GNUC__ >= 4
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return (uint)__builtin_popcountll(value);
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#else
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value = value - ((value >> 1) & 0x5555555555555555ULL);
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value = (value & 0x3333333333333333ULL) + ((value >> 2) & 0x3333333333333333ULL);
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value = (value + (value >> 4)) & 0x0F0F0F0F0F0F0F0FULL;
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return (uint)((uint64_t)(value * 0x0101010101010101ULL) >> 56);
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#endif
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}
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inline uint
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leastBitSet32(uint32_t value)
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{
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#if defined(_WIN32)
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unsigned long idx;
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return _BitScanForward(&idx, (unsigned long)value) ? idx : (uint)-1;
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#else
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return value ? __builtin_ctz(value) : (uint)-1;
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#endif
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}
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inline uint
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leastBitSet64(uint64_t value)
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{
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#if defined(_WIN64)
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unsigned long idx;
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return _BitScanForward64(&idx, (unsigned __int64)value) ? idx : (uint)-1;
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#elif defined (__GNUC__)
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return value ? __builtin_ctzll(value) : (uint)-1;
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#else
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static const uint8_t lookup67[67+1] = {
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64, 0, 1, 39, 2, 15, 40, 23,
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3, 12, 16, 59, 41, 19, 24, 54,
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4, -1, 13, 10, 17, 62, 60, 28,
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42, 30, 20, 51, 25, 44, 55, 47,
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5, 32, -1, 38, 14, 22, 11, 58,
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18, 53, 63, 9, 61, 27, 29, 50,
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43, 46, 31, 37, 21, 57, 52, 8,
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26, 49, 45, 36, 56, 7, 48, 35,
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6, 34, 33, -1
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};
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return (uint)lookup67[((int64_t)value & -(int64_t)value) % 67];
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#endif
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}
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template <typename T>
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inline uint countBitsSet(T value)
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{
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return (sizeof(T) == 8) ? countBitsSet64((uint64_t)value) :
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countBitsSet32((uint32_t)value);
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}
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template <typename T>
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inline uint leastBitSet(T value)
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{
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return (sizeof(T) == 8) ? leastBitSet64((uint64_t)value) :
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leastBitSet32((uint32_t)value);
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}
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static inline bool Is32Bits() {
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return LP64_SWITCH(true, false);
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}
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static inline bool Is64Bits() {
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return LP64_SWITCH(false, true);
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}
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/*@}*/} // namespace amd
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#endif /*UTIL_HPP_*/
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