SWDEV-352197 - Destroy virtual device in thread destructor
Windows kills threads on exit without any notification. However,
runtime can still destroy VirtualGPU object from the host thread with
HostQueue destruction.
This change also forces RGP trace transfer on the last capture without
any delays.
Change-Id: I768e87e99e1d23a021e63c12f36e450817743759
[ROCm/clr commit: ad33a021cb]
Este cometimento está contido em:
cometido por
German Andryeyev
ascendente
9eeb99a842
cometimento
f857dcc48d
@@ -67,7 +67,6 @@ bool HostQueue::terminate() {
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marker->release();
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}
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thread_.acceptingCommands_ = false;
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thread_.Release();
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} else {
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if (Os::isThreadAlive(thread_)) {
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Command* marker = nullptr;
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