Add network communication through another GPU connected with NVLink
(PXN).
Add aggregation of messages coming from different local GPUs through
PXN and going to the same destination.
Add new v5 plugin API with grouped receives and tags.
Add compat for v4 plugins.
Add naming of NCCL threads to help debugging.
Fix NVLink detection and avoid data corruption when some NVLinks are
down.
Add support for Relaxed Ordering for IB.
Add profiling and timing infrastructure.


[ROCm/rccl commit: 3c223c105a]
This commit is contained in:
Sylvain Jeaugey
2022-01-07 06:39:55 -08:00
orang tua ed02fb8993
melakukan f8886d8687
70 mengubah file dengan 6453 tambahan dan 3430 penghapusan
+2 -2
Melihat File
@@ -1,5 +1,5 @@
/*************************************************************************
* Copyright (c) 2016-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2016-2022, NVIDIA CORPORATION. All rights reserved.
*
* See LICENSE.txt for license information
************************************************************************/
@@ -29,6 +29,6 @@ static ncclResult_t collNetTest(void* request, int* done, int* size) { NCCLCHECK
static ncclResult_t collNetCloseColl(void* collComm) { NCCLCHECK(ncclCollNet->closeColl(collComm)); return ncclSuccess; }
static ncclResult_t collNetCloseListen(void* listenComm) { NCCLCHECK(ncclCollNet->closeListen(listenComm)); return ncclSuccess; }
static int collNetSupport() { return ncclCollNet != NULL ? 1 : 0; }
static int collNetSupport() { return ncclCollNet != nullptr ? 1 : 0; }
#endif