[SWDEV-482060] Set execute permission for HSA allocated memory (#7)

Set execute permission for HSA allocated memory

We need execute permission for HSA memory (req for IB buffers).
Enforcement is upcoming which will break counter collection (see ticket).

Change-Id: Id939bbdd8686915407bc60d0dfcd5110b0e91e90

Co-authored-by: Benjamin Welton <bewelton@amd.com>
Co-authored-by: Bhardwaj, Gopesh <Gopesh.Bhardwaj@amd.com>

[ROCm/rocprofiler commit: 6cc5501260]
This commit is contained in:
Welton, Benjamin
2025-02-06 05:54:06 -08:00
zatwierdzone przez GitHub
rodzic f48bdc2ea6
commit f9cdc37350
6 zmienionych plików z 19 dodań i 19 usunięć
@@ -526,7 +526,7 @@ uint8_t* HsaRsrcFactory::AllocateLocalMemory(const AgentInfo* agent_info, size_t
hsa_status_t status = HSA_STATUS_ERROR;
uint8_t* buffer = nullptr;
size = (size + MEM_PAGE_MASK) & ~MEM_PAGE_MASK;
status = hsa_api_.hsa_amd_memory_pool_allocate(agent_info->gpu_pool, size, 0,
status = hsa_api_.hsa_amd_memory_pool_allocate(agent_info->gpu_pool, size, HSA_AMD_MEMORY_POOL_EXECUTABLE_FLAG,
reinterpret_cast<void**>(&buffer));
uint8_t* ptr = (status == HSA_STATUS_SUCCESS) ? buffer : nullptr;
return ptr;
@@ -542,7 +542,7 @@ uint8_t* HsaRsrcFactory::AllocateKernArgMemory(const AgentInfo* agent_info, size
uint8_t* buffer = nullptr;
if (!cpu_agents_.empty()) {
size = (size + MEM_PAGE_MASK) & ~MEM_PAGE_MASK;
status = hsa_api_.hsa_amd_memory_pool_allocate(*kern_arg_pool_, size, 0,
status = hsa_api_.hsa_amd_memory_pool_allocate(*kern_arg_pool_, size, HSA_AMD_MEMORY_POOL_EXECUTABLE_FLAG,
reinterpret_cast<void**>(&buffer));
// Both the CPU and GPU can access the kernel arguments
if (status == HSA_STATUS_SUCCESS) {
@@ -563,7 +563,7 @@ uint8_t* HsaRsrcFactory::AllocateSysMemory(const AgentInfo* agent_info, size_t s
uint8_t* buffer = nullptr;
size = (size + MEM_PAGE_MASK) & ~MEM_PAGE_MASK;
if (!cpu_agents_.empty()) {
status = hsa_api_.hsa_amd_memory_pool_allocate(*cpu_pool_, size, 0,
status = hsa_api_.hsa_amd_memory_pool_allocate(*cpu_pool_, size, HSA_AMD_MEMORY_POOL_EXECUTABLE_FLAG,
reinterpret_cast<void**>(&buffer));
// Both the CPU and GPU can access the memory
if (status == HSA_STATUS_SUCCESS) {