Flush is used by the client to retrieve data that are currently stored
in the buffers. This is used by the client to retrieve current data when
the buffers are not full.
Change-Id: Ib8304dcdfb2797cb060ec72df4970d95cf6be348
Flush is used by the client to retrieve data that are currently stored
in the buffers. This is used by the client to retrieve current data when
the buffers are not full.
Change-Id: Ib8304dcdfb2797cb060ec72df4970d95cf6be348
[ROCm/ROCR-Runtime commit: 8abbf9475b]
Each time there is enough data to fill the client session buffer,
callback the client data ready function to transfer the buffer contents
to the client.
Change-Id: Id79775426fa6d22e00dc2ef6f55c439eacb9b2af
Each time there is enough data to fill the client session buffer,
callback the client data ready function to transfer the buffer contents
to the client.
Change-Id: Id79775426fa6d22e00dc2ef6f55c439eacb9b2af
[ROCm/ROCR-Runtime commit: 5177d17f5d]
Retrieve data from the buffers previously set in the 2nd level trap
handler TMA. We use a double buffering mechanism to allow the 2nd level
trap handler to write to one buffer while we are copying data from the
other.
Co-authored by: Joseph Greathouse <Joseph.Greathouse@amd.com>
Co-authored by: James Zhu <James.Zhu@amd.com>
Change-Id: I252c381ea06b8cf927c4f9af6ea59dedc3717fbb
Retrieve data from the buffers previously set in the 2nd level trap
handler TMA. We use a double buffering mechanism to allow the 2nd level
trap handler to write to one buffer while we are copying data from the
other.
Co-authored by: Joseph Greathouse <Joseph.Greathouse@amd.com>
Co-authored by: James Zhu <James.Zhu@amd.com>
Change-Id: I252c381ea06b8cf927c4f9af6ea59dedc3717fbb
[ROCm/ROCR-Runtime commit: 855e454671]
Allocate required device and host buffers to be able to interact with
the 2nd level trap handler.
Change-Id: If99de5aacf956ca57ecafc7b04b797be9c9decaa
[ROCm/ROCR-Runtime commit: 8d666dea01]
Code is valid for gfx9 GPUs excluding gfx94x.
1st level trap handler will use TTMP13[22] to indicate host trap and
TTMP13[21] to indicate stochastic trap.
For each PC sampling method (hosttrap and stochastic), we use a double
buffering mechanism to transfer data between GPU and host.
The GPU will dump data into one buffer while CPU may be reading data
from the other buffer. There are 2 separate signals, one for each
buffer.
When signal != 0, the buffer belongs to the GPU and the GPU can write
to it. Once the buffer has reached the high watermark, the GPU will
set the signal to 0 to wake up the host and so that the host can try
to switch the buffers and read the data.
Co-authored-by: David Yat Sin <David.YatSin@amd.com>
Change-Id: If3eb0913e52fb4788059a71e5feca334612f3d5d
Code is valid for gfx9 GPUs excluding gfx94x.
1st level trap handler will use TTMP13[22] to indicate host trap and
TTMP13[21] to indicate stochastic trap.
For each PC sampling method (hosttrap and stochastic), we use a double
buffering mechanism to transfer data between GPU and host.
The GPU will dump data into one buffer while CPU may be reading data
from the other buffer. There are 2 separate signals, one for each
buffer.
When signal != 0, the buffer belongs to the GPU and the GPU can write
to it. Once the buffer has reached the high watermark, the GPU will
set the signal to 0 to wake up the host and so that the host can try
to switch the buffers and read the data.
Co-authored-by: David Yat Sin <David.YatSin@amd.com>
Change-Id: If3eb0913e52fb4788059a71e5feca334612f3d5d
[ROCm/ROCR-Runtime commit: 431a70471e]
Create dedicated CP queue with highest priority for PC Sampling. Reduce
the highest priority that LRT's can set for existing API so that PC
Sampling queue will always have highest priority over any other CP
queues
Change-Id: Ia70d74415edc83b4862a3e18dbdbd7cebe73ab47
Create dedicated CP queue with highest priority for PC Sampling. Reduce
the highest priority that LRT's can set for existing API so that PC
Sampling queue will always have highest priority over any other CP
queues
Change-Id: Ia70d74415edc83b4862a3e18dbdbd7cebe73ab47
[ROCm/ROCR-Runtime commit: a83f872a23]
Create PC Sampling APIs for start and stop functions. And create stub
for flush function.
Change-Id: I7a093b29dc87e34ac06faaae6cac2be50e4663e1
[ROCm/ROCR-Runtime commit: a842247482]
Implement PC Sampling session create and destroy APIs.
Change-Id: I93370d3d01b74ee15e71b8b0e20feb8f0066a3dc
Signed-off-by: David Yat Sin <David.YatSin@amd.com>
Signed-off-by: Vladimir Indic <Vladimir.Indic@amd.com>
Change-Id: Ib0c64356a1a4616b12d5dbeebe16273fe2a84abe
Implement PC Sampling session create and destroy APIs.
Change-Id: I93370d3d01b74ee15e71b8b0e20feb8f0066a3dc
Signed-off-by: David Yat Sin <David.YatSin@amd.com>
Signed-off-by: Vladimir Indic <Vladimir.Indic@amd.com>
Change-Id: Ib0c64356a1a4616b12d5dbeebe16273fe2a84abe
[ROCm/ROCR-Runtime commit: 632f9e60f7]
Add new PC Sampling API to list the supported PC Sampling methods and
options on a specific agent. If there is already a PC Sampling session
active on this agent, the list of methods returned will be reduced to
methods that can be run simultaneously with the current active session.
Change-Id: I42ac2b8f30d5c368faf8ed4cf37ca4134db22985
Add new PC Sampling API to list the supported PC Sampling methods and
options on a specific agent. If there is already a PC Sampling session
active on this agent, the list of methods returned will be reduced to
methods that can be run simultaneously with the current active session.
Change-Id: I42ac2b8f30d5c368faf8ed4cf37ca4134db22985
[ROCm/ROCR-Runtime commit: 295acf6b27]
Create allocator helper function to provide fine-grained memory on
a specific agent.
Change-Id: I32ba9aceb9c9dc708b140a0c45158e6e7a018844
[ROCm/ROCR-Runtime commit: 71f1a6726c]
ExecutePM4() function can optionally accept extra arguments for
acquire fence scope, release fence scope andcompletion signal. When
a completion signal is provided, ExecutePM4() does not wait for the
commands to complete.
Change-Id: Ib2a433b7bce1cb6260be8b76fe902335bd5dfada
ExecutePM4() function can optionally accept extra arguments for
acquire fence scope, release fence scope andcompletion signal. When
a completion signal is provided, ExecutePM4() does not wait for the
commands to complete.
Change-Id: Ib2a433b7bce1cb6260be8b76fe902335bd5dfada
[ROCm/ROCR-Runtime commit: 721e56ef5c]
Hard limit for scratch is 4GB per XCC and checks in case user specifies
values exceeding this value
Change-Id: Ib3cade762ff66c7e7d6a2d311e482cacbcf2b0de
Hard limit for scratch is 4GB per XCC and checks in case user specifies
values exceeding this value
Change-Id: Ib3cade762ff66c7e7d6a2d311e482cacbcf2b0de
[ROCm/ROCR-Runtime commit: d7adc94e3f]
* * rocDecode/AV1: Added frame header OBU parsing.
* * rocDecode/AV1: Added a missing function description.
* * rocDecode/AV1: Added tile group OBU parsing.