Commit Graph

8 Commits

Author SHA1 Message Date
jujiang 09d442d7c3 SWDEV-225337-Fix test failure in hipNormalizedFloatValueTex kernel
Change-Id: I3a4c3b58578703993640a8d28242ec1a0ed5ff60
2020-03-09 15:21:29 -04:00
agodavar 63c1d28a4b HIP-HCC + Clang fix failing texture tests(SWDEV-223622)
Change-Id: I1c0a7059c6bba1ea2e39dc6634b32d006c07d1f5
2020-02-19 07:03:57 -05:00
Laurent Morichetti 9b3e214952 Merge branch 'master' into amd-master-next
Change-Id: Ibb7775e7acd263d2ece40a241517bbd15976fdd4
2020-02-12 00:14:07 -08:00
Payam 141aa8e5dc Excluding vdi platform for now from the following tests so we can build
Change-Id: I651255c2515a62c8bdfdd17a3ac85c3d66a5761b
2020-02-07 02:16:05 -05:00
vsytch fa363ae721 Device texture functions should not normalize the sampled pixel (#1826)
* Device texture functions should not normalize the sampled pixel. This is already done by HW.
* Add support to use h/w capability for normalized float data convertion for driver API's

Co-authored-by: ansurya <50609411+ansurya@users.noreply.github.com>
2020-02-05 20:56:17 +05:30
ansurya dc8f556460 Fixed texture 2D mapping for pitched arrays & 3D Texture read (#1415)
Texture 2D image mapping for pitched arrays:
github issue: Texture Object's Buffer seems to be Misaligned #886
JIRA ticket: SWDEV-199313

SWDEV-151670 : Fixed issue with 3D texture with 4 components
SWDEV-151671 : Issue with 2D layered texture with 4 components
2019-11-07 13:17:46 +05:30
Anusha Godavarthy Surya a5d9f56bef Fix undefine ref to hipUbindTexture for texture types 2019-10-09 16:26:06 +05:30
ansurya 440c5f1677 Testcase to validate signed/unsigned char,short as normalized float (#1267)
* Testcase to validate signed/unsigned char,short as normalized float

* corrected test_common.cpp file path
2019-07-31 05:02:35 +00:00