agodavar
13436a7e1f
cmake hip-rocclr as default build,change HIP_PLATFORM to amd|nvidia
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Change-Id: I59d2e15b297b6ca2d5eee1a6dee642bdb01a3839
[ROCm/hip commit: d10124e1d7 ]
2020-10-21 07:26:14 -04:00
Vlad Sytchenko
0b259fada9
Disable failing texture tests
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Change-Id: I2fd8ae2ac8c7494911149023c2102025443b7fbd
[ROCm/hip commit: fc3782254c ]
2020-06-26 14:05:24 -04:00
Vlad Sytchenko
b91cc2fbfb
Reenable texture reference tests
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Change-Id: I77024476cff77951d61dc48f7e30094d6b47266c
[ROCm/hip commit: 81ba0fcfd9 ]
2020-05-22 14:13:50 -04:00
Payam
0c8b343931
name change vdi to rocclr
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Change-Id: I06d198bbb4a499e153b290b73a92afed3553b252
[ROCm/hip commit: c5f76c3de3 ]
2020-05-06 09:14:30 -04:00
Michael LIAO
c11c159905
[vdi] Refactor texture/surface reference support.
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Change-Id: I8014d82aae7139ef5f95e4b50c4fc6da200dbc9d
[ROCm/hip commit: 16d9fe5e37 ]
2020-04-21 11:56:48 -04:00
Vladislav Sytchenko
f3040d7241
Disable all texture tests for VDI
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Latest llvm already includes the texture/surface rework, but appropriate runtime changes have not been submitted.
Disable all texture related tests until http://gerrit-git.amd.com/c/compute/ec/hip/+/342147 is submitted.
Change-Id: I359c2eac6becdd3ca5110f2140679bd29d8ae54b
[ROCm/hip commit: de67236a27 ]
2020-04-09 14:02:40 -04:00
Vladislav Sytchenko
d48472b772
Enable simpleTexture3D test for VDI
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Change-Id: Ida65de6e1cae64ac97b624eaab1340877a6fba73
[ROCm/hip commit: bfcce529fa ]
2020-03-13 18:34:39 -04:00
Lad, Aditya
044a1924ba
Merge branch 'master' into amd-master-next
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Conflicts:
CMakeLists.txt
tests/src/texture/simpleTexture2DLayered.cpp
tests/src/texture/simpleTexture3D.cpp
Change-Id: I4aa4754d391b5f37ddf15fa0bcfc84d9da020119
[ROCm/hip commit: d80edf9541 ]
2020-03-06 14:10:44 -05:00
jujiang
127e56e482
SWDEV-225338-simpletexture3D failed-Fix bug in test app
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Change-Id: I106d1951368e0c7a8ccd6aa462c22f81e8332cdc
[ROCm/hip commit: c5aa54cbd2 ]
2020-03-05 16:50:27 -05:00
agodavar
a4138dbe3d
HIP-HCC + Clang fix failing texture tests(SWDEV-223622)
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Change-Id: I1c0a7059c6bba1ea2e39dc6634b32d006c07d1f5
[ROCm/hip commit: 9c61a08d25 ]
2020-02-19 07:03:57 -05:00
Rahul Garg
f1746197c7
Fix hipMemcpy3D ( #1798 )
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Fixes #1790 and #1791 . hipMemcpy3D still requires further refactoring for different input and output combinations.
[ROCm/hip commit: 8c5e5e435b ]
2020-02-17 19:35:35 +05:30
vsytch
cf57b45f3c
Add missing __hip_pinned_shadow__ attributes to the texture global vars. ( #1866 )
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[ROCm/hip commit: 56b8b0d80e ]
2020-02-15 09:52:25 +05:30
Payam
5cf8d742cb
Excluding vdi platform for now from the following tests so we can build
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Change-Id: I651255c2515a62c8bdfdd17a3ac85c3d66a5761b
[ROCm/hip commit: e4e8c4b74b ]
2020-02-07 02:16:05 -05:00
ansurya
92dcba11ac
Fixed texture 2D mapping for pitched arrays & 3D Texture read ( #1415 )
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Texture 2D image mapping for pitched arrays:
github issue: Texture Object's Buffer seems to be Misaligned #886
JIRA ticket: SWDEV-199313
SWDEV-151670 : Fixed issue with 3D texture with 4 components
SWDEV-151671 : Issue with 2D layered texture with 4 components
[ROCm/hip commit: e07926ce0f ]
2019-11-07 13:17:46 +05:30