Fetching null stream's logic has changed earlier from amd::HostQueue
to hip::Stream. This seem to cause some timing difference between
checking for null stream and creating it due to which issues are
observed in multithreaded applications using default stream.
Change-Id: Ie02365dec537275d23a1d225de9811e2fd3a9c55
[ROCm/clr commit: 8d265838cb]
During hipGraphExecKernelNodeSetParams kernel function can also be updated.
Hence size required for kernel parameters differs from what is allocated during graphInstantiation.
So, create new 128KB kernel pool and allocate kernel args from the pool.
If the pool is full create new 128KB pool. Release kernel pools when graph exec object is destroyed.
Change-Id: I9567946d63400c79cbfd4c5439c654c92557ceae
[ROCm/clr commit: e9957151f3]
Runtime has to release extra memory, held by the pools,
in synchronization points for event, stream or device.
Change-Id: Id533a5e1d137812aa72bdfe101b4b333c6a43d66
[ROCm/clr commit: 3fa4e31180]
If uuid is copied via strncpy it will stop at first null character. We
need to copy all 16 bytes which might have a null on windows.
Change-Id: I8667919cb251133eec3333a23768c356879727e8
[ROCm/clr commit: db909b2a1e]
Pass LUID infromation from PAL to HIP device properties.
NodeMask is calculated based on the order of devices in PAL
Change-Id: Ic53707b68b16f392e5284a0105bf1f3941b46653
[ROCm/clr commit: 694fe4bedb]
- alias hipGetDeviceProperties to hipGetDevicePropertiesR0600
- alias hipDeviceProp_t to hipDeviceProp_tR0600
- remove gcnArch from new device property struct
- add new requested struct members
Change-Id: If3f5dbef3d608487d9f6f419285f4bf577ea9bf0
[ROCm/clr commit: 2989840511]
The change enables VM support in graphs on Windows. That allows
to avoid caching of all allocations at the cost of map/unmap
overhead during memory create/destroy.
Change-Id: I792be00fba099e5e5d3cd44a963e1dfd6976a86d
[ROCm/clr commit: 04b696abee]
Avoid syncing blocking streams with the default stream,
since that introduces extra command dependencies and
doesn't allow to destroy memory after last submission
Change-Id: I618e9bd2091c4cf9157125612d8c4759030c5a80
[ROCm/clr commit: 1e88d2c52f]
This reverts commit 1932e88970.
Reason for revert: HIP tests on windows fails
Change-Id: I795ed19d76a41e2fd9971414cefa5bd3be45d4bc
[ROCm/clr commit: 08c8972d97]
This reverts commit d12900e000.
Reason for revert: Moved out to future release
Change-Id: I36b046c8681371baa9e0ccb69d46dad633ee5706
[ROCm/clr commit: d328d72fab]
Add lock protection for access to the pool list.
Remove destroyed stream from the list of the safe streams
Change-Id: I1863b89bd3f5e188c161227cc790c3adaf72cc58
[ROCm/clr commit: 5957ff9f7b]
Remove hip-hcc codes from hip code base
Simplify hip CMakeLists.txt to exclude hip-hcc
Simplify cmake cmd for hip-rocclr building
Some minor fixes
Change-Id: I1ae357ecfd638d6c25bca293c1724b026be21ecd
[ROCm/clr commit: 1cba7ec965]
* Disable device side malloc
Currently device side malloc is not working and takes excessive
device memory.
Disable it for now until a working malloc is implemented.
Change-Id: I1ad908c1c53a83752383b4be96688a848642c699
[ROCm/clr commit: d556c3425b]
* Add missing texturePitchAlignment member to the hipDeviceProp_t struct.
* Add missing hipDeviceAttributeTexturePitchAlignment enumerator to the hipDeviceAttribute_t enum.
* Initialize texturePitchAlignment to 256. This works for gfx9+, but is technically overaligned in most cases for pre-gfx9.
* Add the texturePitchAlignment property to the NVCC path.
[ROCm/clr commit: 6da0c82b78]