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1ba06f63c43a68a4e56cb456b3f6ee7066a37be6
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Maneesh Gupta
1ba06f63c4
Apply .clangformat to all repo source files
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Change-Id: I7e79c6058f0303f9a98911e3b7dd2e8596079344
2018-03-12 11:29:03 +05:30
Ben Sander
0da0426f94
Merge pull request
#256
from gargrahul/texture_driver_api_support
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Texture driver APIs support
2017-11-27 13:52:39 -06:00
Rahul Garg
04bc5a1d1f
Porting guides update for texture APIs usage
2017-11-24 12:00:55 +05:30
Alex Voicu
cffd0e14eb
This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility.
2017-11-19 01:54:12 +00:00
Rahul Garg
ce13e4afbf
Added HIT block
2017-09-26 11:39:09 +05:30
Rahul Garg
3b7a8fab5b
Added Texture 2D object and reference APIs tests
2017-09-26 11:33:23 +05:30