- Some comments in hip_hcc.cpp
- document hipHostRegister* flags.
- expand docs on hipHostRegister/Unregister. Use "register" rather than
"pin" to describe action these take.
- change required CUDA version to 6 (require unified memory)
- remake doxygen.
- Validate compile-time disables.
- Add README.md section explain how to install/use CodeXL tracing
- Add code docs on trace_helper.h
- fix color on hipLaunchKernel to green.
Note hipHostMalloc (not hipHostAlloc or hipMallocHost).
- the hipHost* is used for all HIP APIs dealing with Host memory.
(including hipHostMalloc, hipHostFree, hipHostRegister,
hipHostUnregister, hipHostGetFlags, hipHostGetDevicePointer).
- hipMallocHost is consistent with "hipMalloc" for allocating device
memory. Enumerations hipHostMalloc* also used as optional
flags parm to hipHostMalloc.
These will print compiler warnings if used, so we can weed them out
before removing.
Also add a default flags args for hipHostAlloc, in the C++ functioin
headers. So you can replace hipMallocHost(&ptr, size( with hipHostAlloc(&ptr, size)
-Move staging buffer locks inside the staging buffer code.
-Remove dedicated per-device completion_signal + per-device lock -
instead allocated signal from the per-stream pool. This elimintes
the lock and allows more concurrency.
-remove switch HIP_DISABLE_BIDIR_MEMCPY
- refactor staging buffer to operate on hsa* data structures not
hc::accelerator.
- use hsa_memory_allocate to allocate staging buffers rather than
am_alloc.
- Refactor device reset with single member function. Don't reallocate
staging buffers on reset.
- Properly track dependencies based on command type. Add new deps for
H2D and D2D rather than overloading H2D.
- Control with HIP_DB=mask (env var). See src/hip_hcc.cpp for mask
values:
#define DB_API 0 /* 0x01 - shortcut to enable HIP_TRACE_API on single switch */
#define DB_SYNC 1 /* 0x02 - trace synchronization pieces */
#define DB_MEM 2 /* 0x04 - trace memory allocation / deallocation */
#define DB_COPY1 3 /* 0x08 - trace memory copy commands. . */
#define DB_SIGNAL 4 /* 0x10 - trace signal pool commands */
- Combine with HIP_TRACE to see debug with API trace.
- Use colors to distinguish different flows of debug.
- Add define COMPILE_DB_TRACE to allow removing all debug at compile-time
On HIP path property obtaining done through hsa_iterate_agents and counting the devices of HSA_DEVICE_TYPE_GPU type.
P.S.
On multi-boards systems it might be problems with detection what board a GPU plugged into (not tested).