Rahul Garg
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ecdba45d29
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Fix gcc build on NVCC path (#1661)
* Fix gcc build on NVCC path
* Fix CI build errors
* [dtest] Fix texture and surface obj2D tests
[ROCm/hip commit: e39d7497ec]
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2019-11-18 12:19:22 +05:30 |
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Maneesh Gupta
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fa07d40cdd
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[hit] Rename RUN -> TEST & RUN_NAMED -> TEST_NAMED
Change-Id: I75e24f15129973cee15fc9dac65d678bd2172074
[ROCm/hip commit: 9f2d1453fb]
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2019-05-09 09:59:18 +05:30 |
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Rahul Garg
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ecf51641e3
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Fix runTest return type
[ROCm/hip commit: 7f7a7041a5]
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2018-05-29 16:18:14 +05:30 |
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Rahul Garg
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56de4b168d
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Fix tex2D tests for result value
[ROCm/hip commit: ca156449e2]
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2018-05-29 16:03:37 +05:30 |
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Maneesh Gupta
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4f42ee762d
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Apply .clangformat to all repo source files
Change-Id: I7e79c6058f0303f9a98911e3b7dd2e8596079344
[ROCm/hip commit: 1ba06f63c4]
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2018-03-12 11:29:03 +05:30 |
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Alex Voicu
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962bf7bfda
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This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility.
[ROCm/hip commit: cffd0e14eb]
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2017-11-19 01:54:12 +00:00 |
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Rahul Garg
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5c9132056f
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Added HIT block
[ROCm/hip commit: ce13e4afbf]
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2017-09-26 11:39:09 +05:30 |
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Rahul Garg
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990f85120a
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Added Texture 2D object and reference APIs tests
[ROCm/hip commit: 3b7a8fab5b]
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2017-09-26 11:33:23 +05:30 |
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