hipEventRecord should always create a new marker so it can track work going on at the time the API is called.
Change-Id: I10ce98044be894fbacab8798441ec3d3f2753b93
Those APIs should look at the device associated with the stream first.
If that stream is null then get the current device ID.
Change-Id: Iedde1d1644818ba64f128b988f0bd9674f5b8ad6
The issues of the following functions have been fixed.
hipModuleLoad: Make Hip-Vdi runtime able to read code object module
generated by Hcc compiler.
hipLaunchKernel: Use introspect method to find function if it cannot
be found from platform state instance.
Change-Id: Id740e5a96614ec6a0b6c704f8f74600bfdc4983e
- The known target checking should skip `gfx000` as well as it won't be
used in real compilation command formation. The avoid generating
annoying warning on `gfx000`.
SWDEV-125823 - Fix the build issue due to API interface change.
- `hipOccupancyMaxActiveBlocksPerMultiprocessor` interface is revised
and the runtime needs updating.
Affected files ...
... //depot/stg/opencl/drivers/opencl/api/hip/hip_platform.cpp#60 edit
Change-Id: Ia7901b0dbbfd37977ce4adf2ae1a821aba0ac044
* Device texture functions should not normalize the sampled pixel. This is already done by HW.
* Add support to use h/w capability for normalized float data convertion for driver API's
Co-authored-by: ansurya <50609411+ansurya@users.noreply.github.com>
* Fix bug in LaunchKernel test
Instead of passing the address of the gpu buffer, pass the address
of the pointer that holds the address of the gpu buffer
* Fix hipLaunchKernel's kernarg buffer construction.
The hipLaunchKernel implementation should rely on ihipModuleLaunchKernel
to construct the kernarg buffer correctly based on kernel metadata.
* Fix a bug in get_functions where the Kernel_descriptor wasn't constructed with the correct kernarg layout information.
* Fix a bug in kernarg layout parsing dealing with kernel without any arg
* teach ihipModuleLaunchKernel to handle kernel without any arg
* Add a more interesting test
* Added support to disable test based on HIP Runtime(HCC/VDI) and Compiler(hcc/clang)
* Updated README.md, HIT.cmake for new options EXCLUDE_HIP_RUNTIME and EXCLUDE_HIP_COMPILER
* Add missing texturePitchAlignment member to the hipDeviceProp_t struct.
* Add missing hipDeviceAttributeTexturePitchAlignment enumerator to the hipDeviceAttribute_t enum.
* Initialize texturePitchAlignment to 256. This works for gfx9+, but is technically overaligned in most cases for pre-gfx9.
* Add the texturePitchAlignment property to the NVCC path.