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2,291 Commits 3 Branches 0 Tags
254f8aeed1ad6e40023cdb7f2739bed704e0ec65
Commit Graph
5 Commits
Author SHA1 Message Date
Ben Sander d31ef2b462 Merge pull request #256 from gargrahul/texture_driver_api_support
Texture driver APIs support

[ROCm/hip commit: 0da0426f94]
2017-11-27 13:52:39 -06:00
Rahul Garg da1e6b14f5 Porting guides update for texture APIs usage
[ROCm/hip commit: 04bc5a1d1f]
2017-11-24 12:00:55 +05:30
Alex Voicu 962bf7bfda This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility.
[ROCm/hip commit: cffd0e14eb]
2017-11-19 01:54:12 +00:00
Rahul Garg 5c9132056f Added HIT block
[ROCm/hip commit: ce13e4afbf]
2017-09-26 11:39:09 +05:30
Rahul Garg 990f85120a Added Texture 2D object and reference APIs tests
[ROCm/hip commit: 3b7a8fab5b]
2017-09-26 11:33:23 +05:30
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