Enable more texture supports for hip-rocclr.
Skip texture tests on device that doesn't support images.
SWDEV-322257 - Fix issues of image tests skipped on
NVidia devices.
Change-Id: Ia99d06b1e97fc945f1b740e47710f4dcd70f38ca
Address modes are valid for array rather than linear
memory. Comment out codes of address test for linear
memory.
Add tests of mode combination(address, linear and
normorlized coordinates) in 1D, 2D and 3D.
Change-Id: I9e7e97d9bf619743c311f68f51d5bf115fdd534d
Modify texture tests to pass on devices that don't support texture.
Add hipDeviceAttributeImageSupport to check image support in runtime
Change-Id: Ia89c494e651a6198a24448b59a91e046a9ebea38
Latest llvm already includes the texture/surface rework, but appropriate runtime changes have not been submitted.
Disable all texture related tests until http://gerrit-git.amd.com/c/compute/ec/hip/+/342147 is submitted.
Change-Id: I359c2eac6becdd3ca5110f2140679bd29d8ae54b
Texture 2D image mapping for pitched arrays:
github issue: Texture Object's Buffer seems to be Misaligned #886
JIRA ticket: SWDEV-199313
SWDEV-151670 : Fixed issue with 3D texture with 4 components
SWDEV-151671 : Issue with 2D layered texture with 4 components