For the fillBuffer shader, if there are two 32bit writes to a MMIO
register, it can get dropped. It has to be a single 64bit write.
Add optimization to fillBuffer to write 64bit and 16bit writes.
Change-Id: I3aa78e027898f8ae01e9c8f09004615673720c2b
[ROCm/clr commit: 21ba34d0fe]
On behalf of Tony Tye. The bootleg passes CQE Baffin/Ellesmere test.
Change-Id: I4c21d21b3aaba360682ef15b8a4dda239f8af276
[ROCm/clr commit: d4316141b7]
When HIP_ENABLE_DEFERRED_LOADING=0, many global variables will be
referenced but they are not initialized in that early time. The patch
will use constexpr to initialze global constant varables in compile
time.
Change-Id: I9d538b7abc6a0ce700ec3332b97fc144db5fc1ef
[ROCm/clr commit: fdef6f722f]