Add scalable init API
* Add new ncclCommInitRankScalable to allow for passing multiple
unique IDs to the init function.
* Spreads the load onto multiple bootstrap roots, allowing for
constant bootstrap time.
* Requires multiple ranks to create a unique ID, and the CPU-side
ID exchange code to call allgather[v] instead of broadcast.
Accelerate init bootstrap operations
* Reduce the number of calls to allgather.
* Allow roots to reply early to ranks when information is already
available.
* Add an option to use ncclNet instead of sockets to perform
bootstrap allgather operations.
Add PAT algorithms for Allgather and ReduceScatter
* Parallel Aggregated Trees, variation of Bruck algorithm.
* Logarithmic number of network steps for small sizes at scale.
* Only supports one rank per node at the moment.
Add support for registered buffers for intra-node communication.
* Allow registered user buffers to be accessed directly intra-node
* Avoids extra copies in algorithms which permit it, saving
memory bandwidth and helping with compute overlap.
Add profiler plugin API
* New plugin API for profiling
* Supports various levels of profiling, with a hierarchy.
Asynchronous graph allocation
* Make calls to cudaMalloc and cudaMemcpy during graph allocation
asynchronous.
* Significantly speeds up graph capture.
Use fatal IB asynchronous events to stop network operation
* Avoids many other error messages
* Only fatal errors are affected; potentially transient errors
(e.g. port down) do not cause an immediate stop.
Set P2P level to PXB on AMD CPUs when using more than 2 GPUs per node
* P2P would cause a significant performance degradation when using
many GPUs, and therefore many interleaved data flows.
* Disable P2P through the CPU when we have 3+ GPUs per node; keep it
enabled when we only have 2 GPUs.
Improve the init logs to report the real NCCL function.
* Make the log report ncclCommInitRank or ncclCommSplit, rather than
the generic ncclCommInitRankFunc.
Add a parameter to set the location of the user configuration file.
* Add NCCL_CONF_FILE environment variable to set where the user's
configuration file resides.
Increase default IB timeout
* Increase IB timeout value from 18 to 20.
* Should help avoid fatal errors on large RoCE systems.
Add new check for nvidia peermem
* On linux kernels 6.6+, /sys/kernel/mm/memory_peers is no longer
present; check for /sys/module/nvidia_peermem/version instead.
Fix old performance regression when mixing small and large operations.
* Improves distribution of work on channels.
Fix crash when NUMA IDs are equal to -1.
* Can happen when a NIC is a virtual NIC, or when linux doesn't
know which NUMA node a device is attached to
* Issue NVIDIA/nccl-tests#233
Fix tree graph search when NCCL_CROSS_NIC is set to 1.
* Would force NCCL to use the balanced_tree pattern, thereby
disabling LL128 on platforms with 1 GPU+1 NIC per PCI switch.
* Would also try to use alternate rings even though it was not
needed.
Compiler tweaks and fixes
* PR #1177
* PR #1228
Fix stack smash
* PR #1325
Fixes for multi-node NVLink + IB operation
Coverity fixes and comments.
* Moved call to `mscclpp_ncclGetUniqueId` into `ncclCommInitRankFunc` to avoid setting up transport early in environments where MSCCL++ isn't valid.
* Checking `mscclEnabled` for the process and the topology to gate MSCCL++.
* Allowed `mscclForceEnable` to enable MSCCL++.
* Added restrictions around calling MSCCL++ collectives (#1281)
* Added restriction to non-zero 32-byte multiple message sizes to MSCCL++ AllGather.
* Renamed and refactored some mscclpp types.
* Only transmit the MSCCL++ unique id for non-split comm init. For splitting comm, it has already been transmitted. Instead, save the MSCCL++ communicator in child communicators when calling `ncclCommSplit`. Only destroy MSCCL++ communicators when no RCCL communicators remain that use it. Also improved trace logging.
* Disable MSCCL++ when using managed memory buffers as it isn't supported.
* Added datatype and op constraints for MSCCL++ AllReduce.
* Added documentation on MSCCL++ restrictions to the README.
* [BUILD] Support custom CMake flags in MSCCLPP (#1275)
* [BUILD] Support custom CMAKE_PREFIX_PATH in MSCCLPP
Signed-off-by: nileshnegi <Nilesh.Negi@amd.com>
* [BUILD] CMake flags to support build-id in MSCCLPP
Signed-off-by: nileshnegi <Nilesh.Negi@amd.com>
* [BUILD] Fix CMake warnings in MSCCLPP build
Signed-off-by: nileshnegi <Nilesh.Negi@amd.com>
* Wrapped all cmake arguments passed to mscclpp to remove empty arguments and properly format them.
---------
Signed-off-by: nileshnegi <Nilesh.Negi@amd.com>
Co-authored-by: Corey Derochie <corey.derochie@amd.com>
* Link to libmscclpp_nccl statically (#1282)
* Switched mscclpp_nccl to static linking. Added a build step to rename the NCCL API functions.
* Undid separation of building libmscclpp_nccl from building librccl with MSCCL++ integration. With a static build, it's either fully enabled or fully disabled.
* `nm` isn't always available in docker containers due to being stripped down. Removed use of `nm` in `cmake` and hard-coded the output into mscclpp_nccl_syms.txt.
* Removed IBVerbs dependency for integrating with MSCCL++ (#1313)
* Renamed `RCCL_ENABLE_MSCCLPP` to `RCCL_MSCCLPP_ENABLE` to conform to MSCCL. Set `RCCL_MSCCLPP_ENABLE` to 1 by default if `ENABLE_MSCCLPP` is defined, or 0 otherwise. Added a log warning if `RCCL_MSCCLPP_ENABLE` is set to 1 but `ENABLE_MSCCLPP` is not defined. (#1294)
* Include mscclpp as a git submodule (#1314)
* Added the desired mscclpp commit as a git submodule.
* Added step to automatically checkout the mscclpp submodule if it isn't already present, in case the user forgot to clone recursively.
* Added instruction to README to clone using --recurse-submodules to get the mscclpp submodule.
* Enabled MSCCL++ feature build.
---------
Signed-off-by: nileshnegi <Nilesh.Negi@amd.com>
Co-authored-by: Nilesh M Negi <Nilesh.Negi@amd.com>
Add scalable init API
* Add new ncclCommInitRankScalable to allow for passing multiple
unique IDs to the init function.
* Spreads the load onto multiple bootstrap roots, allowing for
constant bootstrap time.
* Requires multiple ranks to create a unique ID, and the CPU-side
ID exchange code to call allgather[v] instead of broadcast.
Accelerate init bootstrap operations
* Reduce the number of calls to allgather.
* Allow roots to reply early to ranks when information is already
available.
* Add an option to use ncclNet instead of sockets to perform
bootstrap allgather operations.
Add PAT algorithms for Allgather and ReduceScatter
* Parallel Aggregated Trees, variation of Bruck algorithm.
* Logarithmic number of network steps for small sizes at scale.
* Only supports one rank per node at the moment.
Add support for registered buffers for intra-node communication.
* Allow registered user buffers to be accessed directly intra-node
* Avoids extra copies in algorithms which permit it, saving
memory bandwidth and helping with compute overlap.
Add profiler plugin API
* New plugin API for profiling
* Supports various levels of profiling, with a hierarchy.
Asynchronous graph allocation
* Make calls to cudaMalloc and cudaMemcpy during graph allocation
asynchronous.
* Significantly speeds up graph capture.
Use fatal IB asynchronous events to stop network operation
* Avoids many other error messages
* Only fatal errors are affected; potentially transient errors
(e.g. port down) do not cause an immediate stop.
Set P2P level to PXB on AMD CPUs when using more than 2 GPUs per node
* P2P would cause a significant performance degradation when using
many GPUs, and therefore many interleaved data flows.
* Disable P2P through the CPU when we have 3+ GPUs per node; keep it
enabled when we only have 2 GPUs.
Improve the init logs to report the real NCCL function.
* Make the log report ncclCommInitRank or ncclCommSplit, rather than
the generic ncclCommInitRankFunc.
Add a parameter to set the location of the user configuration file.
* Add NCCL_CONF_FILE environment variable to set where the user's
configuration file resides.
Increase default IB timeout
* Increase IB timeout value from 18 to 20.
* Should help avoid fatal errors on large RoCE systems.
Add new check for nvidia peermem
* On linux kernels 6.6+, /sys/kernel/mm/memory_peers is no longer
present; check for /sys/module/nvidia_peermem/version instead.
Fix old performance regression when mixing small and large operations.
* Improves distribution of work on channels.
Fix crash when NUMA IDs are equal to -1.
* Can happen when a NIC is a virtual NIC, or when linux doesn't
know which NUMA node a device is attached to
* Issue NVIDIA/nccl-tests#233
Fix tree graph search when NCCL_CROSS_NIC is set to 1.
* Would force NCCL to use the balanced_tree pattern, thereby
disabling LL128 on platforms with 1 GPU+1 NIC per PCI switch.
* Would also try to use alternate rings even though it was not
needed.
Compiler tweaks and fixes
* PR #1177
* PR #1228
Fix stack smash
* PR #1325
Fixes for multi-node NVLink + IB operation
Coverity fixes and comments.
* Unit Tests for RCCL in CPX mode
* override pow2gpus set by cpx mode by user argument
* Adding comment for UT_POW2_GPUS
* Additional comment on why using pow2gpus for cpx mode.
* Added `RCCL_MSCCL_ENABLE_SINGLE_PROCESS` runtime flag to return to the original MSCCL enablement behaviour except when explicitly enabling for multi-thread.
* Added documentation for the new `RCCL_MSCCL_ENABLE_SINGLE_PROCESS` runtime env var.
* Add another rome model and override
* Fix bug
* Fix typo
* Add ring
* Update ring
* Fix model matching
* Clean up
* Clean up
* Reverse rings for NCCL_RINGS input
* Only reverse NCCL_RINGS for ring graph
* Fix mapping issue when using NCCL_RINGS
* Add NCCL_RINGS_REMAP to handle inconsistant net names
* adding all nccl apis to api_support to enable rccl tracing by rocprofv3
Co-authored-by: Marzieh Berenjkoub <mberenjk@amd.com>
Co-authored-by: Jonathan R. Madsen <jonathanrmadsen@gmail.com>
remove the MultiRank examples, the features was never released (because
it didn't work reliably), and it might just cause confusion if somebody
sees it. In additional, the locdation in tools was suboptimal.
* Adding performance collection feature in rccl_replayer, and updating MSCCL logging and replayer parsing
* Performance collection feature in rccl_replayer, and updating MSCCL logging and replayer parsing