Commit Graph
12 Commits
Author SHA1 Message Date
Vlad Sytchenko b0a332e466 Reenable texture reference tests
Change-Id: I77024476cff77951d61dc48f7e30094d6b47266c


[ROCm/clr commit: 355661b5da]
2020-05-22 14:13:50 -04:00
Payam 082b9e51ab name change vdi to rocclr
Change-Id: I06d198bbb4a499e153b290b73a92afed3553b252


[ROCm/clr commit: dba0e72de2]
2020-05-06 09:14:30 -04:00
Michael LIAO f0df4418a0 [vdi] Refactor texture/surface reference support.
Change-Id: I8014d82aae7139ef5f95e4b50c4fc6da200dbc9d


[ROCm/clr commit: 441284841d]
2020-04-21 11:56:48 -04:00
Vladislav Sytchenko de96ecc441 Disable all texture tests for VDI
Latest llvm already includes the texture/surface rework, but appropriate runtime changes have not been submitted.

Disable all texture related tests until http://gerrit-git.amd.com/c/compute/ec/hip/+/342147 is submitted.

Change-Id: I359c2eac6becdd3ca5110f2140679bd29d8ae54b


[ROCm/clr commit: b291104e7d]
2020-04-09 14:02:40 -04:00
Vladislav Sytchenko 84a6c0001d Enable simpleTexture2DLayered test for VDI
Change-Id: I420f68824c6825152ac50e5a129b11b6ad88deb9


[ROCm/clr commit: 3150e1ef8d]
2020-03-17 17:50:46 -04:00
Lad, Aditya eca6c4f001 Merge branch 'master' into amd-master-next
Conflicts:
	CMakeLists.txt
	tests/src/texture/simpleTexture2DLayered.cpp
	tests/src/texture/simpleTexture3D.cpp

Change-Id: I4aa4754d391b5f37ddf15fa0bcfc84d9da020119


[ROCm/clr commit: e7fdb3d796]
2020-03-06 14:10:44 -05:00
agodavar 79da206f97 Enable tests that are passing on hip-vdi
Change-Id: I7de965f7e8bb7e4d0fa61cd584f0cd118c1e212e


[ROCm/clr commit: f360ff6479]
2020-03-05 16:08:51 +05:30
agodavar 37745e6f1b HIP-HCC + Clang fix failing texture tests(SWDEV-223622)
Change-Id: I1c0a7059c6bba1ea2e39dc6634b32d006c07d1f5


[ROCm/clr commit: 63c1d28a4b]
2020-02-19 07:03:57 -05:00
Rahul Garg 6f1d14c96d Fix hipMemcpy3D (#1798)
Fixes #1790 and #1791. hipMemcpy3D still requires further refactoring for different input and output combinations.

[ROCm/clr commit: ec84c16d75]
2020-02-17 19:35:35 +05:30
vsytch fd7dfa19d1 Add missing __hip_pinned_shadow__ attributes to the texture global vars. (#1866)
[ROCm/clr commit: 5afe43b1aa]
2020-02-15 09:52:25 +05:30
Payam a5fdb0c135 Excluding vdi platform for now from the following tests so we can build
Change-Id: I651255c2515a62c8bdfdd17a3ac85c3d66a5761b


[ROCm/clr commit: 141aa8e5dc]
2020-02-07 02:16:05 -05:00
ansurya f5a92e5cb6 Fixed texture 2D mapping for pitched arrays & 3D Texture read (#1415)
Texture 2D image mapping for pitched arrays:
github issue: Texture Object's Buffer seems to be Misaligned #886
JIRA ticket: SWDEV-199313

SWDEV-151670 : Fixed issue with 3D texture with 4 components
SWDEV-151671 : Issue with 2D layered texture with 4 components

[ROCm/clr commit: dc8f556460]
2019-11-07 13:17:46 +05:30