Add hipMemcpyDeviceToDeviceNoCU to force a non blit copy path. This
helps in cases where an app may determine that CU may be busy and copies
with SDMA may be quicker.
Change-Id: I59b415dd8f6022c244e8d75f265464d5c635df1e
- Track last SDMA engine per queue, this results in better scheduling
- Reset last SDMA engine upon batch completion. That ensures we dont get
blocked if the same engine is used by another concurrent copy
Change-Id: Id53111980da7ee41d5c932fb44e4aab5b1e065a3
- Rename HIP_USE_SDMA_QUERY to DEBUG_CLR_USE_SDMA_QUERY as this is
supposed to be a temporary env var for debug purposes only.
Change-Id: If6ebd52ab87624375a3df24ceccdcc05c60a65af
Blit manager requires an image view to reduce the amount
of copy kernels. Creation/destruction of a view in ROCr is
an expensive operation. Thus, runtime can cache views for fast access.
Change-Id: Ia67d775b481cc8326d91215ca22d4a73c1dddb59
- Remove large bar memcpy path. Since we end up waiting for a barrier,
its defeating the true intent of the copy, Also memcpy over PCIE\XGMI is
introducing variability in perf for HPC apps like GROMACS
Change-Id: I3b5c9d9ce93333959c39023bf4f703e2ccb6e3af
- Use regular copy API if we exhaust free SDMA engines and not fall back
to compute copy. Falling to compute is affecting performance for
numerous apps that are GPU bound
Change-Id: I75c767eff0b9f5ada324301c5c327fe2c23a9806
- Maintain a map of SDMA engine# to stream allocated following a greedy
approach
- Anything past that will query SDMA engine status always and go with a
SDMA or Blit copy path
Change-Id: Ibfaed7f951ab84d80cb0430596a4d11b5aec9202
Scheduler in device queue requires relaunching itself. Make sure
scheduler uses exactly the same AQL packet as the host launch.
Change-Id: I4eb03c4c91bf2408a6d4607731f081a2e2c2c8ae
- Address an old bug in offset calculation that was causing out of bound
access.
- Improve logging
Change-Id: Iebdf34dddaa5e987cc72184a2152918adc6a96e0
- Check isAsync flag for small host copies on large bar as it synchronizes
- Use CopyEngine Preference hint if HMM is enabled.
Change-Id: I1ffc4b2604ed03cf5979cdc454178648c5ae5cba
- Leverage managed buffer that would use chunks for fill pattern. Use a
different chunk for the next fill to avoid wait
Change-Id: I254483c867e112f66564ffd8f55e0a605d8896c9
Add a threshold for ROCR/SDMA P2P transfers. ROCR copy path
requires extra barriers in compute for synchronization. That costs
extra performance with tiny transfers.
Reduce active wait time to 10us. Tensorflow uses extra thread
per GPU with constant hipEventQuery() calls. Longer active waits
in ROCr affect CPU performance.
Change-Id: I9020358438615fa2d4617f862f00a562f0a588e7
If we don't create the __amd_rocclr_gwsInit kernel, we still want
to create the rest of the image related blit kernels.
Change-Id: I8bc4645f9f9116eeecbb8b22e981ac4d520f3121
For the fillBuffer shader, if there are two 32bit writes to a MMIO
register, it can get dropped. It has to be a single 64bit write.
Add optimization to fillBuffer to write 64bit and 16bit writes.
Change-Id: I3aa78e027898f8ae01e9c8f09004615673720c2b