Logo
Explore Help
Sign In
AI/rocm-systems
Watch 2
Star 0 Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
2,491 Commits 3 Branches 0 Tags
53dc974461b4e2fe85111417ad69947f0c50225f
Commit Graph
4 Commits
Author SHA1 Message Date
Maneesh Gupta 46ddefedee Apply .clangformat to all repo source files
Change-Id: I7e79c6058f0303f9a98911e3b7dd2e8596079344


[ROCm/clr commit: 9e47fccc89]
2018-03-12 11:29:03 +05:30
Alex Voicu af0ae5421c This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility.
[ROCm/clr commit: 0cc921f103]
2017-11-19 01:54:12 +00:00
Rahul Garg 8f194d831a Added HIT block
[ROCm/clr commit: 05070fe824]
2017-09-26 11:39:09 +05:30
Rahul Garg aaa77132da Added Texture 2D object and reference APIs tests
[ROCm/clr commit: 36db84a68f]
2017-09-26 11:33:23 +05:30
© 2020 badstorm.xyz - : 28.2.0
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어