Fix crash with CollnetChain on some node topologies
Fix hang when interleaving the capture of different graphs
Fix hang during init in multi-threaded mode
Fix potential data corruption with LL128 protocol on unaligned buffers.
Fix CPU usage during preconnect
Fixes double-free in the error path for ncclCommInitAll
Workaround hang on H100 with Ring/LL128 on 2 GPUs.
Add support for improved fault tolerance: non-blocking mode, new
init function with config, and ncclCommFinalize function.
Reintroduce collnet+chain algorithm, alongside collnet+direct.
Add LL protocol for intra-node P2P (on by default) and network
communication (off by default).
Use network instead of shared memory when performance is better.
Fix: wait for CUDA graph destroy before destroying comm with linked
graph resources.
Remove aggressive polling during enqueue.
Fix DMABUF fallback on MOFED 5.4 and earlier.
add support for intercepting SIGUSR2 in RCCL. This signal will
not terminate the execution of the application, but print the stacktrace
of the process that the signal was sent to instead.
Optimize CUDA graph launch; avoid launching a CPU callback for
intra-node operations.
Simplify kernel common code to improve the latency of send/recv
operations.
Strengthen CUDA streams semantics.
Change NET API to v6, to add dmabuf support.
Add ncclGetLastError() function.
Add ncclRemoteError code and use it for remote network errors.
Support the use of a different NCCL_NET parameter per communicator.
Add support for SHM and P2P transfers using cudaMemcpy.
* Reduce AlltoAll port usage when connecting proxy
Reuse socket ports when connecting proxies in AlltoAll.
Existing port usage in AlltoAll is O(n) for recv and O(n) for send,
reusing socket ports in server or client side will make one of them
O(1), reusing both will reduce the total port usage to O(1) and enables
AlltoAll in >64 MI200 nodes.
* Update changelog accordingly
Update changelog accordingly.
Fix bug with CollNet
Fix bug with zero-bytes send/recv operations
Fix NCCL_PARAM implementation to avoid taking a lock on every call
Fix bug when setting NCCL_IB_QPS_PER_CONNECTION to more than one.
Improve error reporting for network errors.
Add network communication through another GPU connected with NVLink
(PXN).
Add aggregation of messages coming from different local GPUs through
PXN and going to the same destination.
Add new v5 plugin API with grouped receives and tags.
Add compat for v4 plugins.
Add naming of NCCL threads to help debugging.
Fix NVLink detection and avoid data corruption when some NVLinks are
down.
Add support for Relaxed Ordering for IB.
Add profiling and timing infrastructure.
I noticed when I enabled `NCCL_DEBUG_SUBSYS=ALLOC` that this function is
called thousands of times, making the log output unintelligible.
Fortunately, this function can be implemented without heap allocations.
Add new API for creating a reduction operation which multiplies the input by a rank-specific scalar before doing an inter-rank summation (see: ncclRedOpCreatePreMulSum).
Improve CollNet (SHARP) performance of ncclAllReduce when captured in a CUDA Graph via user buffer registration.
Add environment variable NCCL_NET_PLUGIN="<suffix>" to allow user to choose among multiple NCCL net plugins by substituting into "libnccl-net-<suffix>.so".
Fix memory leak of NVB connections.
Fix topology detection of IB Virtual Functions (SR-IOV).
Add support for CUDA graphs.
Fuse BCM Gen4 switches to avoid suboptimal performance on some platforms. Issue #439.
Fix bootstrap issue caused by connection reordering.
Fix CPU locking block.
Improve CollNet algorithm.
Improve performance on DGX A100 for communicators with only one GPU per node.
Fix hang in corner cases of alltoallv using point to point send/recv.
Harmonize error messages.
Fix missing NVTX section in the license.
Update README.
Optimization for Tree allreduce on A100.
Improve aggregation performance.
Use shared buffers for inter-node send/recv.
Add NVTX profiling hooks.
Accelerate alltoall connections by merging communication for all
channels.
Add support for one hop communication through NVLink, for faster
send/recv communication on cubemesh topologies like DGX-1.
Improve alltoall scheduling to better balance intra/inter node
communication.
Increase send/recv parallelism by 8x, each warp sending or
receiving to a different peer.
Net: move to v4.
Net: make flush operation asynchronous to accelerate alltoall.
Net: define maximum number of requests.
Fix hang when using LL128 protocol after 2^31 steps.
Fix#379 : topology injection failing when using less GPUs than
described in the XML.
Fix#394 : protocol mismatch causing hangs or crashes when using
one GPU per node.
* Add alltoallv API and implementation
* Extend Rome P2P channel limit to multinode and alltoall kernels
* topo_expl: fix compilation and sync up with main
* gtest: use RCCL alltoallv API
* Code review changes
Introducing 3 new APIs:
ncclResult_t ncclGather(const void* sendbuff, void* recvbuff, size_t sendcount,
ncclDataType_t datatype, int root, ncclComm_t comm, hipStream_t stream);
ncclResult_t ncclScatter(const void* sendbuff, void* recvbuff,
size_t recvcount, ncclDataType_t datatype, int root, ncclComm_t comm,
hipStream_t stream);
ncclResult_t ncclAllToAll(const void* sendbuff, void* recvbuff, size_t count,
ncclDataType_t datatype, ncclComm_t comm, hipStream_t stream);
Only out of place operation is supported.
Preprocessor symbol RCCL_GATHER_SCATTER=1 indicates API availibility.
By default the APIs launche RCCL kernel implementation, which can be disabled by
RCCL_ALLTOALL_KERNEL_DISABLE=1. Then the APIs use wrapper around ncclSend and ncclRecv.
Add support for network collectives.
Add support for XML topology dump/injection.
Add text values for GDR and P2P Levels, including "NVL".
Add speed detection for PCI, Infiniband and Ethernet cards.
Add CPU detection for ARM and AMD CPUs.
Add support for adaptive routing on Infiniband.
Change NET plugin API to v3 : merge PCI path and GPU pointer
capability into a single structure and add other properties.
Add LL128 Protocol.
Rewrite the topology detection and tree/ring creation (#179). Improve
tree performance by sending/receiving from different GPUs. Add
model-based tuning to switch between the different algorithms and
protocols.
Rework P2P/SHM detection in containers (#155, #248).
Detect duplicated devices and return an error (#231).
Add tuning for GCP