- When using shader copy, make sure to use release scope for the AQL
packet. This is a potential bug but is hidden as hipMemcpyAsync always
needs synchronization(which inserts a barrier with release scope). For
hipMemcpy we use a barrier packet to make sure its blocking. Eitherways
a barrier gets always used and hides in some ways a potential bug.
Change-Id: I57fb7f769c3179e76d712471c0905104c801d7ba
[ROCm/clr commit: c9dd95bf6c]
- When we use blit(compute) copies, two subsequent copies may read for
the same source buffer, the buffer may get modified by the host in
between and if the src buffer was allocated with non-coherent flag, the
device may simply use stale value from previous cacheline fetch. This is
a corner case.
Change-Id: I2ce261c6f6fa4e5bb608f116548e5cc711ae6f3c
[ROCm/clr commit: b63005d550]
This reverts commit 0830d95f6d.
Reason for revert: There needs to be memcpy size change
Change-Id: If4f51769731e54743ac705b19b4f81b2d5925d5a
[ROCm/clr commit: 446ed661a0]
We are passing this arg as an address, and memcpy complains about
overreading (8 bytes instead of 4).
Change-Id: Ica9207f6c5f6056a4bfc968280c76e779ded13ae
[ROCm/clr commit: a6f2a2c2af]
- Added DEBUG_CLR_SKIP_RELEASE_SCOPE flag to force release scope to
SCOPE_NONE in AQL packet header
Change-Id: Ife02cddb9d5cd4749103ce585d3d5fe9024c6868
[ROCm/clr commit: 8155943c5f]
Uri decoder logic currently silently ignores processing of memory uri.
This patch enables the existing logic to handle the processing of offset
and size related to loaded code-object having memory URI.
Change-Id: If03579cefb11d91f667410464dc89404df9270a3
[ROCm/clr commit: 11cd37ce0b]
NOPTION is meant for component options or alias runtime options so
the option group must not be OA_RUNTIME or OA_MISC_ALIAS must be set,
otherwise we incorrectly assume that it has an option variable and
attempting to write to it causes corruption of OptionVariables.
Change-Id: Iafb5a8f743e5ed0f87be36061c44578178f6cfde
[ROCm/clr commit: caa10572cb]
- added wptr and rptr to ClPrint in dispatchBarrierPacket and dispatchBarrierValuePacket
Change-Id: I8a62289deb23c9f657a9b0ac6138bb55eafecba2
[ROCm/clr commit: 078fe7e5de]
Support gfx9-4-generic target to cover mi3XX.
Support features sramecc and xnack in generic target.
Improve some code formats.
Add more log on compiler.
Change-Id: I6b3c6af55c60cffd43ce6f17b75998f751b75713
[ROCm/clr commit: 3ad8f1b811]
Use hsa_amd_signal_create() if settings.system_scope_signal_ is true.
Change-Id: I6d440155dfbcd5bf03658583a93827cb1c56537c
[ROCm/clr commit: 14f58fc74d]
In active wait mode use signals without interrupts by default and switch
to the interrupts only if a callback is required.
Change-Id: Ibcde8f7d44c70f8fb8fa5e0a7fdd8b08a2982a8e
[ROCm/clr commit: f4b9d3b7bd]
Only when memory type is Local and the invisible memory is +ve
Should also fix SWDEV-490991
Change-Id: I78a4925a234ba90c63909bde5b7dc217568b4de3
[ROCm/clr commit: 7d763fb803]
- Header files inside rocclr/utils when included from hipamd or opencl should be included as #include "rocclr/utils/xxx.h" instead of "utils/xxx.h"
Change-Id: Ic0760c33b9d091f5620dec67e5482c9698d22093
[ROCm/clr commit: 78f62d3230]
- Refactor blit code and clean ASAN instrumentation
- Use unified function for rocr copy
- Enable shader copy path for unpinned writeBuffer/readBuffer paths
- Set GPU_FORCE_BLIT_COPY_SIZE=16 which means we will use BLIT copy for
pinned copies or unpinned H2D/D2H copies < 16KB
Change-Id: I42045cca79234b340dbf53dafb93044199736ae4
[ROCm/clr commit: 7863eb92dc]
The early return if the thread is not alive causes memory leaks.
Neither doorbell_ or urilocator are released if the thread is not alive.
This change alters the logic so regardless of the thread status the
HostcallListener releases its memory.
Change-Id: Ie912360ec0e2ee257de9937b1a8d7375e6aebd83
[ROCm/clr commit: f0063ba8da]
This PR adds the initialization and release of initial_heap_buffer_
to prevent memory leaks.
Change-Id: I4ab8721b439a1a3a6f6e53d63d870e572f7c984a
[ROCm/clr commit: f42a87dc2f]
hsa_amd_profiling_async_copy_enable is taking 45us for the first call. Disable sdma profiling for enqueuing captured kernel packets and for accumulate command.
Change-Id: I80b51a58c46bccc9c1025e9331515f57c97b5a2a
[ROCm/clr commit: 9820480cbd]
Hence, It is not required to check it if thread is already finished processing packets.
Change-Id: If1b43a169a06203f3e1ab0529cf592879496d7c4
[ROCm/clr commit: 3f3f3d0f1c]
This reverts commit 84fb57e7f9.
Reason for revert: Even though this change is valid, this would break backward compatibility.
Change-Id: I9c7cab83198c8d5c8485b11194099162e3e7a874
[ROCm/clr commit: ec6f83b544]
Currently amd::Monitor can work in FILO mode for the active waits
and cause a delay in wakeup of some threads. That may have a problem
with the current sysmem pool design.
Change-Id: I145081478d1e0b282d8838855c5718f09cf54b69
[ROCm/clr commit: 9473f143c2]
Support zero width and height for hipTextObjectCreate to align
with cuda.
Change-Id: I5d4c48625faf5f060ed2a7e634ec65e4ecac9da5
[ROCm/clr commit: efce2f77c4]
Runtime may use checkGpuTime() for the wait and not just for the GPU time queries. Hence, the call can't be skipped if profiling isn't enabled.
More changes are required for this optimization.
Change-Id: I79e8918312e755d75f0d26685f2fdc604a8ffb18
[ROCm/clr commit: e2eeb20c00]
- Remove binning logic, although useful it doesnt work in current
scenario as there is no upper limit on the size of allocation. If an
app or framework uses entire VRAM and then creates suballocs, binning
would result in failure.
Change-Id: Icc27c13e433bb4a1f03e82028d8718488b43bfa5
[ROCm/clr commit: e4d29e228d]
- Default values are being assigned causing occupancy calculation to go
wrong without the right values defined for gfx12 ASICs
- Also added the these values for gfx1105
Change-Id: I611cc3a8ed8c57f2def637310ce1c3a48c16a574
[ROCm/clr commit: a26dc29eb9]