TomSang
b87ef5aa18
SWDEV-303204 - Disable texture/image Apis on some devices. ( #2381 )
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Modify texture tests to pass on devices that don't support texture.
Add hipDeviceAttributeImageSupport to check image support in runtime
Change-Id: Ia89c494e651a6198a24448b59a91e046a9ebea38
[ROCm/hip commit: 5c8af57480 ]
2021-12-02 11:46:13 +05:30
Rahul Garg
ecdba45d29
Fix gcc build on NVCC path ( #1661 )
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* Fix gcc build on NVCC path
* Fix CI build errors
* [dtest] Fix texture and surface obj2D tests
[ROCm/hip commit: e39d7497ec ]
2019-11-18 12:19:22 +05:30
Maneesh Gupta
fa07d40cdd
[hit] Rename RUN -> TEST & RUN_NAMED -> TEST_NAMED
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Change-Id: I75e24f15129973cee15fc9dac65d678bd2172074
[ROCm/hip commit: 9f2d1453fb ]
2019-05-09 09:59:18 +05:30
Rahul Garg
ecf51641e3
Fix runTest return type
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[ROCm/hip commit: 7f7a7041a5 ]
2018-05-29 16:18:14 +05:30
Rahul Garg
56de4b168d
Fix tex2D tests for result value
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[ROCm/hip commit: ca156449e2 ]
2018-05-29 16:03:37 +05:30
Maneesh Gupta
4f42ee762d
Apply .clangformat to all repo source files
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Change-Id: I7e79c6058f0303f9a98911e3b7dd2e8596079344
[ROCm/hip commit: 1ba06f63c4 ]
2018-03-12 11:29:03 +05:30
Alex Voicu
962bf7bfda
This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility.
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[ROCm/hip commit: cffd0e14eb ]
2017-11-19 01:54:12 +00:00
Rahul Garg
5c9132056f
Added HIT block
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[ROCm/hip commit: ce13e4afbf ]
2017-09-26 11:39:09 +05:30
Rahul Garg
990f85120a
Added Texture 2D object and reference APIs tests
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[ROCm/hip commit: 3b7a8fab5b ]
2017-09-26 11:33:23 +05:30