agodavar
13436a7e1f
cmake hip-rocclr as default build,change HIP_PLATFORM to amd|nvidia
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Change-Id: I59d2e15b297b6ca2d5eee1a6dee642bdb01a3839
[ROCm/hip commit: d10124e1d7 ]
2020-10-21 07:26:14 -04:00
Vlad Sytchenko
0b259fada9
Disable failing texture tests
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Change-Id: I2fd8ae2ac8c7494911149023c2102025443b7fbd
[ROCm/hip commit: fc3782254c ]
2020-06-26 14:05:24 -04:00
Vlad Sytchenko
b91cc2fbfb
Reenable texture reference tests
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Change-Id: I77024476cff77951d61dc48f7e30094d6b47266c
[ROCm/hip commit: 81ba0fcfd9 ]
2020-05-22 14:13:50 -04:00
Payam
0c8b343931
name change vdi to rocclr
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Change-Id: I06d198bbb4a499e153b290b73a92afed3553b252
[ROCm/hip commit: c5f76c3de3 ]
2020-05-06 09:14:30 -04:00
Michael LIAO
c11c159905
[vdi] Refactor texture/surface reference support.
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Change-Id: I8014d82aae7139ef5f95e4b50c4fc6da200dbc9d
[ROCm/hip commit: 16d9fe5e37 ]
2020-04-21 11:56:48 -04:00
Vladislav Sytchenko
f3040d7241
Disable all texture tests for VDI
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Latest llvm already includes the texture/surface rework, but appropriate runtime changes have not been submitted.
Disable all texture related tests until http://gerrit-git.amd.com/c/compute/ec/hip/+/342147 is submitted.
Change-Id: I359c2eac6becdd3ca5110f2140679bd29d8ae54b
[ROCm/hip commit: de67236a27 ]
2020-04-09 14:02:40 -04:00
Anusha Godavarthy Surya
e74d2cff3f
Added unbind texture to samples and tests
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[ROCm/hip commit: d5b1e887e9 ]
2019-10-15 11:34:15 +05:30
Yaxun (Sam) Liu
4d2f0de651
Add __hip_pinned_shadow__ for hip-clang and fix texture reference tests ( #1200 )
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[ROCm/hip commit: 85c3b903df ]
2019-07-03 08:51:59 +00:00
Maneesh Gupta
fa07d40cdd
[hit] Rename RUN -> TEST & RUN_NAMED -> TEST_NAMED
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Change-Id: I75e24f15129973cee15fc9dac65d678bd2172074
[ROCm/hip commit: 9f2d1453fb ]
2019-05-09 09:59:18 +05:30
Rahul Garg
56de4b168d
Fix tex2D tests for result value
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[ROCm/hip commit: ca156449e2 ]
2018-05-29 16:03:37 +05:30
Rahul Garg
af57c166c0
Remove textureObj kernel argument for HIP/HCC path
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[ROCm/hip commit: 017a6fb059 ]
2018-03-28 15:36:57 +05:30
Maneesh Gupta
4f42ee762d
Apply .clangformat to all repo source files
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Change-Id: I7e79c6058f0303f9a98911e3b7dd2e8596079344
[ROCm/hip commit: 1ba06f63c4 ]
2018-03-12 11:29:03 +05:30
Ben Sander
d31ef2b462
Merge pull request #256 from gargrahul/texture_driver_api_support
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Texture driver APIs support
[ROCm/hip commit: 0da0426f94 ]
2017-11-27 13:52:39 -06:00
Rahul Garg
da1e6b14f5
Porting guides update for texture APIs usage
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[ROCm/hip commit: 04bc5a1d1f ]
2017-11-24 12:00:55 +05:30
Alex Voicu
962bf7bfda
This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility.
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[ROCm/hip commit: cffd0e14eb ]
2017-11-19 01:54:12 +00:00
Rahul Garg
5c9132056f
Added HIT block
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[ROCm/hip commit: ce13e4afbf ]
2017-09-26 11:39:09 +05:30
Rahul Garg
990f85120a
Added Texture 2D object and reference APIs tests
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[ROCm/hip commit: 3b7a8fab5b ]
2017-09-26 11:33:23 +05:30