Commit Graph

17 Commits

Author SHA1 Message Date
agodavar 13436a7e1f cmake hip-rocclr as default build,change HIP_PLATFORM to amd|nvidia
Change-Id: I59d2e15b297b6ca2d5eee1a6dee642bdb01a3839


[ROCm/hip commit: d10124e1d7]
2020-10-21 07:26:14 -04:00
Vlad Sytchenko 0b259fada9 Disable failing texture tests
Change-Id: I2fd8ae2ac8c7494911149023c2102025443b7fbd


[ROCm/hip commit: fc3782254c]
2020-06-26 14:05:24 -04:00
Vlad Sytchenko b91cc2fbfb Reenable texture reference tests
Change-Id: I77024476cff77951d61dc48f7e30094d6b47266c


[ROCm/hip commit: 81ba0fcfd9]
2020-05-22 14:13:50 -04:00
Payam 0c8b343931 name change vdi to rocclr
Change-Id: I06d198bbb4a499e153b290b73a92afed3553b252


[ROCm/hip commit: c5f76c3de3]
2020-05-06 09:14:30 -04:00
Michael LIAO c11c159905 [vdi] Refactor texture/surface reference support.
Change-Id: I8014d82aae7139ef5f95e4b50c4fc6da200dbc9d


[ROCm/hip commit: 16d9fe5e37]
2020-04-21 11:56:48 -04:00
Vladislav Sytchenko f3040d7241 Disable all texture tests for VDI
Latest llvm already includes the texture/surface rework, but appropriate runtime changes have not been submitted.

Disable all texture related tests until http://gerrit-git.amd.com/c/compute/ec/hip/+/342147 is submitted.

Change-Id: I359c2eac6becdd3ca5110f2140679bd29d8ae54b


[ROCm/hip commit: de67236a27]
2020-04-09 14:02:40 -04:00
Anusha Godavarthy Surya e74d2cff3f Added unbind texture to samples and tests
[ROCm/hip commit: d5b1e887e9]
2019-10-15 11:34:15 +05:30
Yaxun (Sam) Liu 4d2f0de651 Add __hip_pinned_shadow__ for hip-clang and fix texture reference tests (#1200)
[ROCm/hip commit: 85c3b903df]
2019-07-03 08:51:59 +00:00
Maneesh Gupta fa07d40cdd [hit] Rename RUN -> TEST & RUN_NAMED -> TEST_NAMED
Change-Id: I75e24f15129973cee15fc9dac65d678bd2172074


[ROCm/hip commit: 9f2d1453fb]
2019-05-09 09:59:18 +05:30
Rahul Garg 56de4b168d Fix tex2D tests for result value
[ROCm/hip commit: ca156449e2]
2018-05-29 16:03:37 +05:30
Rahul Garg af57c166c0 Remove textureObj kernel argument for HIP/HCC path
[ROCm/hip commit: 017a6fb059]
2018-03-28 15:36:57 +05:30
Maneesh Gupta 4f42ee762d Apply .clangformat to all repo source files
Change-Id: I7e79c6058f0303f9a98911e3b7dd2e8596079344


[ROCm/hip commit: 1ba06f63c4]
2018-03-12 11:29:03 +05:30
Ben Sander d31ef2b462 Merge pull request #256 from gargrahul/texture_driver_api_support
Texture driver APIs support

[ROCm/hip commit: 0da0426f94]
2017-11-27 13:52:39 -06:00
Rahul Garg da1e6b14f5 Porting guides update for texture APIs usage
[ROCm/hip commit: 04bc5a1d1f]
2017-11-24 12:00:55 +05:30
Alex Voicu 962bf7bfda This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility.
[ROCm/hip commit: cffd0e14eb]
2017-11-19 01:54:12 +00:00
Rahul Garg 5c9132056f Added HIT block
[ROCm/hip commit: ce13e4afbf]
2017-09-26 11:39:09 +05:30
Rahul Garg 990f85120a Added Texture 2D object and reference APIs tests
[ROCm/hip commit: 3b7a8fab5b]
2017-09-26 11:33:23 +05:30